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Thread: DayZ Zombie RPG (Unofficial Mod) Alpha

  1. #81
    Quote Originally Posted by ajax_alpha View Post
    Octybar / Anyone,

    This is my first post - I found this thread through Google while trying to figure this all out. Id love a bit of advice and maybe others would benefit from learning as well. I'm a new player - just purchased Arma2 - and am wrapping my head around these mods. I have the STEAM version, I have installed SixUpdater and enjoyed my first ACE modded Arma session last night.

    Could you PLEASE explain how you have made the DayZ mod work with Six Updater and Steam? (details will be needed and VERY appreciated)

    Cheers and see you in there.

    Download all dayz files from here http://www.mediafire.com/dayz

    Make a new folder in your steam OA installasjon folder named @dayz. Inside @dayz folder make a folder named: addons . unpack all dayz files from mediafire link and copy them into @dayz>addons folder.

    Start with Sixupdater and play. (make a new preset with the DayZ server of your choice)

    NB! You have to manually update Dayz files. So check above link, everytime before you play or when the server tells you, for updated files.

  2. #82
    Absolutely fantastic. Jumped out of my seat a few times, the music creates an amazingly eerie atmosphere. I'd post suggestions but I understand you already have some ideas and bug fixing to get on. However, I was just wandering why the New Zealand server only has 20 slots? I noticed the others have 35 or more. I'm assuming it's something to do with the amount it can take.

    Thank you for your time you dedicated to making this masterpiece, I look forward to what you have coming up!

    Edit:
    Actually some basic notes in the briefing would be good, so new players who join don't have to the same questions over and over (Why is it so dark? What am I supposed to do? etc).
    Last edited by bezzzy; Apr 20 2012 at 03:26.

  3. #83
    so re downloaded the files and made sure battle eye was up to date and im still getting kicked off the game for now reason. any server admins here able to go through the file for me and find out why its doing that? my in game name was CPL Mauro, for the US servers. i tried to connect around 1800 central. would be nice to know why i keep getting booted... im about to wipe my computer for this mod... its that serious...

  4. #84
    *Deleted by author
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  5. #85
    Can the developers please make the night slightly brighter?its pitch dark and impossible to see without flares and its forcing people to increase their monitor brightness/gamma.

  6. #86
    Quote Originally Posted by ZZEZ View Post
    Can the developers please make the night slightly brighter?its pitch dark and impossible to see without flares and its forcing people to increase their monitor brightness/gamma.
    That's kind of the point, the night is supposed to be hard. Currently, from what I've read, it's not "easy" to change date settings since it follows the host's local time and possibly date settings.

  7. #87
    Master Sergeant sxp2high's Avatar
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    Hey,

    just want to let you know, that the FR Server is now allowing the ShackTac Movement Addon, to make your building searches more pleasant. :)
    All you need are the v2 bisigns from Six Updater. To get them you can download the Addon via Six Updater or directly from here. (Thx to Sickboy for providing the v2 signatures!)

    If you want us to allow more client side Addons, let me know, and I'll see what I can do.

    Soundmods however, are not allowed, because the DayZ Mod is based on the vanilla sound engine... soundmods could lead to bugs in the Zombie's behavior.


    Sorry, SnR is right. I had to remove it unfortunately.

    Let's hope that we can allow it again soon.

  8. #88
    ^^ ShackTack movement is a great addon to this. Really felt that was missing when i tested.
    ______

    Noticed when i get hurt and lose sound volume (as it should be i heard - havnent read through all documentation), but it seems to keep it low even if i respawn. Quit to lobby and head back works however.

    Not the biggest fan of zombie stuff, but this is immersive and the gameplay is well thaught out both in either joining up with others or going lonewolf preying on others. Zombie animations are top notch and its creepy as hell to be alone near villages. The food, blood (health), water and the eventual vehicle parts collecting to fix vehicles is just very cool. And it seems servers are either full or near full all the time. Good work!


  9. #89
    Master Sergeant SnR's Avatar
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    Your going down the road of pain if your going to allow addons whilst a mod is in vAlpha. Will make it hard to test 100%.
    All servers should keep it clean, at least for the balance seeing as some treat it as PvP.

  10. #90
    Only wishing the time was accelerated, perhaps to 24 hours in game = 2 hours real time. This would give a more equal chance of finding things in the daylight and some safety for night, something like minecraft survival mode. As it stands now those that get to spend much of their time gaming in "daylight" generally have a huge advantage by the time I get to play, at night.

    Vote for your favorite ArmA3 feature request!
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