I'm thinking because of the way our database saved your characters (And if the server isn't full) take a look on one of the other servers because all your stuff would go over... (Okay so tents and vehicle are local per server..) and due to the fact we have servers around the world you could try any time you want as long as you can get on the server. Woohoo!
This sounds great. Could someone post a video with some gameplay? I'm away from my gaming PC
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http://www.youtube.com/watch?v=A7Q8c...=plpp_play_all
Take a look at that - A 2 hour (Already) play list of videos I've found for DayZ. ChKilroy's series shows our first major test but is most likely the best show.
Two more servers just popped up in "NYC" which should take some of the pressure off of those mouse clicking fingers while you try to get an empty slot! Rumor has it that today's code update (1.3.2) restored vehicles as well although I haven't seen any yet.
Vote for your favorite ArmA3 feature request!
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AMD Penom II 955, 4 x 4GB G.Skill Ripjaw 1600, Asus M4A88T EVO, GTX465, Kingwin 1000w Lazer PSU
Is there a support thread or forum for this mod anywhere? I keep getting kicked for CBA keys not being accepted by the majority of the servers out there that are hosting DayZ, and then on the servers I can get into once I get to loading character data battle eye kicks me for a memory corruption, anyone else experiencing this?
If your having any issues you can drop us a line at and make sure to include your arma RPT file. You can also drop us a line at to report any bugs or suggestions at https://dev-heaven.net/projects/dayz.
Please, before you ask others for the RPT file check it yourself first. The mod itself is already causing lots of RPT error messages when you just start the game.
As a modder a first rule should be, keep the RPT clean yourself.
Anyways, the mod is quite nice, it's a refreshing change (though currently there might be a little bit too much Zombie madness in the series).
But... technically it is far far away from being really good (sorry to be a little bit harsh here).
There are so many things which could be massively improved when it comes to MP in the mod... not only performance wise...
But again, overall a nice mod, especially with the stats, etc., saving. It just shows what's possible with the game when you don't limit yourself.
Xeno
hey xeno.. just be thankful no one has copied the mod and ruined it by adding ACE. Cause that usually ruins any mod IMO.
eeermm... funny mod... we need more supplies... and less idiots shooting at whatever is moving around in the dark![]()