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Thread: DayZ Zombie RPG (Unofficial Mod) Alpha

  1. #91
    I like the scavenging concept very much, it´s what makes Stalker awesome

    Played for an hour on the US2 server now (it just crashed) and for a wee bit on NZ yesterday.
    Was lucky with Z´s mostly, found some ammo and drugs from corpses who weren´t as lucky, and here already comes the catch:

    In an environment where you need to find stuff to survive, why oh why make it dependant on the oh so shitty BI rucksacks
    They´re a pain in the ass to handle, lack packing space, and tend to loose stuff (yay found a crossbow ... noooo wheres all my bolts!?!).
    It´s very disturbing in an otherwise excellent mod.

    REALISM! No, fuck that, FIRE THE LASER!

  2. #92
    forgive my noobness just started playing.. I picked up a tent? What's it's intended purpose.. and does it work atm?

  3. #93
    Quote Originally Posted by magnus28 View Post
    forgive my noobness just started playing.. I picked up a tent? What's it's intended purpose.. and does it work atm?
    I think it's like a mobile gear that you can go hide somewhere and stash stuff.

  4. #94
    Quote Originally Posted by Oktyabr View Post
    Only wishing the time was accelerated, perhaps to 24 hours in game = 2 hours real time. This would give a more equal chance of finding things in the daylight and some safety for night, something like minecraft survival mode. As it stands now those that get to spend much of their time gaming in "daylight" generally have a huge advantage by the time I get to play, at night.
    I agree with this. Something like 24 hours = 4/6 real time hours would be more suitable though in my opinion.

  5. #95
    none of the servers are showing up for me? same for anyone else? 12:17 central time us 4/20

  6. #96
    Quote Originally Posted by -=Grunt=- View Post
    I agree with this. Something like 24 hours = 4/6 real time hours would be more suitable though in my opinion.
    Agreed as well. I tested this 2 times now and both times were at night. I wanted to see the sun-up which would been cool. Hopefully BIS effect module/or own script made rolling mist is present. The sun coming up with mist rolling along the ground and zombies lurking... Great stuff.


  7. #97
    Rookie Mindless's Avatar
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    From the team...

    Quote Originally Posted by Alex72 View Post
    Agreed as well. I tested this 2 times now and both times were at night. I wanted to see the sun-up which would been cool. Hopefully BIS effect module/or own script made rolling mist is present. The sun coming up with mist rolling along the ground and zombies lurking... Great stuff.
    Heya. S. Maunder here(DayZ Development) and this is something we're looking at it! However right now we're dealing with a few bigger problems still in Alpha and all. The thing about times going faster is that is can sometimes mess around due to our database not being able to keep up and therefore certain players might see day and others night... Which would totally be unfair and cause PvP issues

    Hope this helps.
    Last edited by Mindless; Apr 20 2012 at 17:38. Reason: Forgot to finish it.. Ha!

  8. #98
    Master Sergeant sxp2high's Avatar
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    Quote Originally Posted by savini View Post
    none of the servers are showing up for me? same for anyone else? 12:17 central time us 4/20
    Don't worry about it, there are a lot of downtimes due to back-end updates. If there is a major problem or update, all the servers are being shutdown till it's sorted out...

  9. #99
    Quote Originally Posted by Mindless View Post
    Heya. S. Maunder here(DayZ Development) and this is something we're looking at it! However right now we're dealing with a few bigger problems still in Alpha and all. The thing about times going faster is that is can sometimes mess around due to our database not being able to keep up and therefore certain players might see day and others night... Which would totally be unfair and cause PvP issues

    Hope this helps.

    Thanks for the update! Geeze, even if one of the US servers were west coast I could at least get some "dusk" zombie slaying in before night fall More flashlights would be a good pacifier while the time issues are sorted out!

    Next on my wish list I suppose would be some sort of melee. I know that's asking a lot, especially with this engine, but man... a baseball bat, crowbar, pitchfork, or even a knife would sure be handy when you run out of bullets (and flares, like I did one night! Yikes!)

    It would also be nice to be able to zombie proof a room by blocking or locking the door, etc. I suppose the same could be accomplished if the zombies could no longer open closed doors. I'd consider perhaps taking away their ability to climb ladders and maybe even swim too.

    Finally, is there dynamic weather used in this mod? The only thing creepier than running around in the dark being chased by zombies would be rain covering their sound and the occasional flash of lightning!

    Superb mod regardless, definitely the game that I'm playing these days!
    Last edited by Oktyabr; Apr 20 2012 at 20:28. Reason: Added stupid wish list ideas ;)

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  10. #100
    Quote Originally Posted by Oktyabr View Post
    It would also be nice to be able to zombie proof a room by blocking or locking the door, etc. I suppose the same could be accomplished if the zombies could no longer open closed doors. I'd consider perhaps taking away their ability to climb ladders and maybe even swim too.
    I locked myself in a twin-door garage yesterday, as I was searching the ground with my flashlight, a couple of zombies decided to disobey the laws of physics and walk right through the closed doors, I shat my pants went prone and waited to see if they noticed me or not, took me a while getting the pistol out of my backpack before I could kill them off. (then six more zombies did the same trick, I ended up with broken legs and ArmA being switched off for the day).

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