Summary:
This script enables vehicles to be equipped with a Shot Detection System. The system is currently only able to detect RPG shots within 300m of the vehicle. The system will display a visual representation of the direction that the RPG was fired through the means of a clock-face and text stating the direction in clock-bearing.
The system is based after the Boomerang Shot Detection that is currently in service around the world today. The script does not represent the system as true to real life, but uses it as a basis to work from.
This script is ACE ready and will detect the various RPG projectiles included by the ACE Mod.
Videos:
To Do:
Add ability to detect rifle and other hand-held weapon shots
Look into possible JIP issues
Create Soldier mounted version with appropriate images and functionality
Create non-vehicle based version for placement as a base defense system
Make Boomerang model and turn into addon??
Credit:
Scripting by Blackpython (Base script) & Hawke (Dialog)
Audio by Unkl and Blackpython
Images by LowSpeedHighDrag
Instructions:
Found in the ReadMe.txt in the file.
Download: Mediafire Link
(Please do not mirror without permission!)
Detects only incoming shots (± 10 degrees towards vehicle)
Added minimum detection range (alterable)
I am working with some friends on making this into an addon. It will feature a usable microphone setup that can be attached to vehicles or placed on the ground. Will also start work on an individual soldier version. More to come.
I am working with some friends on making this into an addon. It will feature a usable microphone setup that can be attached to vehicles or placed on the ground. Will also start work on an individual soldier version. More to come.
The script version will still be around, I'll probably update it one last time with some of the changes; however, I cannot/will not release a script version with the increased functionality and models, etc.