# Thread: Take On Helicopters Beta Patch 91543

1. ## Take On Helicopters Beta Patch 91543

Beta patch rev. 91543 released (1.05 required!)

Changelog:
Spoiler:

This is the first beta patch containing Take On Helicopters: Rearmed. Unfortunately one of its main features, automatic and smooth merging, does not apply yet. It does allow testing of the 'merging' add-ons, which will solve the compatibility issues as much as possible. Check the community Wiki for a quick guide on how to run Rearmed. Many thanks go to PvPscene and OMAC for their work on this!

Also included are improvements to head-tracking and tweaks of the Medium flight model.

2. Installing now....

BIS rules.

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My command line (the shortcut "Starts in" ToH folder, which for me is "C:\Program Files\Bohemia Interactive\Take On Helicopters"):

Code:
"C:\Program Files\Bohemia Interactive\Take On Helicopters\beta\takeonh.exe" -nosplash -skipintro -mod=C:\a2_link;C:\a2oa_link;Hinds;beta
Where

C:\a2_link = C:\Program Files\Bohemia Interactive\ArmA 2
C:\a2oa_link = C:\Program Files\Bohemia Interactive\ArmA 2\Expansion

The above are directory sym links placed at system root C: which eliminate the issues of a shortcut command line being too long and the need for quotes around mod line to take care of spaces.

Note that "-skipintro" use is recommended because of an issue (just identified) with the Takistan intro cutscene that will prevent Free Flight from being started after flying or editing in Takistan.

3. Excellent stuff! Trying now!

4. Great! I'll try it right away.

God job BIS! (misspel intentional)

Thx

6. Thanks!
I made quick test. Even helicopters from Arma 2 are included in free flight . I think that ui.pbo, uifonts.pbo are better to take out from addons folder, otherwise UI is somehow damaged, or maybe I made something wrong.

7. Good so far. Track-IR seems to be better now - I'll need to fly more to prove this though. Arma integration working with Vanilla combined ops - it was nice to fly around a bit in Chernarus and Takistan with official blessing!

I can still land a light/medium and heavy without too much trouble and the medium seems a little less volatile on the pedals.

The Hind is still a beast - but I guess you didn't touch that!

If I can get my machine to run it at decent framerates then I might do some time trials on Chernarus next!

8. BoboCZ what is your modline?

The A2/OA ui should be hidden if launched correctly.
Make sure to have the beta folder at the very end.

9. Quick question: the target line isn´t big enough to fit all the entries for me, is there any way to circumvent this? My windows-fu is inadequate for this :<

10. Do what PvPscene says