Hmm..i don't think that this will solve it since usually in MP the viewdistance is given by server/mission settings.
Some things to try (although no guarantee for cure):
- set Video Memory to "default"
- set AA and AF to off or lowest possible
- after that, raise the 3D resolution by one notch, maybe even 2.
- set Objects detail to normal
- disable postprocess effects
- lower HDR quality to lowest
once there, check your FPS. You may now raise some ov the previously reduced settings one by one, notch by notch and find the best balance between FPS and quality.
Sorry, best advice i can give so far.
TBH there is some thine else going on here.
Every thing in your system is better than mine yet your getting poor FPS.
It can only be a few things
Defrag HD
Failing component/s eg GPU,CPU,PSU?
Buggered windows install or some other peice of software
Over heating GPU or CPU whats the temps BTW of both under full load
easy test though not 100% accurate.
Turn up every thing that reqiures just GPU eg
AA
Texture detail
Res
HDR
Turn down Veiw distance as thats CPU
if the FPS stays the same no matter how high you go or dont change by a lot then you know its your CPU for sure.
Try reducing your Post Process settings.
and also watch your image sizes. We have a 100 KB limit.
Originally Posted by The Forum Rules
Windows 7 64-bit | AMD FX 8350 4.0 GHZ | GTX 570 (310.70) | 32 GB RAM
OCZ Agility 3 120 GB SSD | OCZ Agility 2 120 GB SSD | OCZ Vertex Plus 60 GB SSD | Intel 80 GB SSD
Logitech G500 G15 G930 | TrackIR 5 | Saitek X52 Pro + Pro Flight Rudder
http://www.youtube.com/watch?v=aU4D9...SOMHL9uymJA%3D
Watch my video to see how PII bottlenecks GTX 570 in Just Cause 2, in A2 its even worse.