Does anyone know, how to define bullet impact effect for metal surface (or any other - glass, wood etc) on an addon (vehicle)? The default impact effect seems to be dirt (or ground). Does it have to do anything with the materials (rvmats), bisurf files (physical properties), configs? Could not find any information on this topic (maybe I'm searching the wrong keywords). If anyone could point me to the right direction, would be really helpful. Thanks in advance.