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xman1

Sinking the enemy carrier is too easy

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He just sat there as I blasted him with plasma just outside of his range where he detects me and starts to fight. The carrier should probably know when it is being engaged and pull up anchor - as a suggestion.

Clarification - Maybe the enemy carriers engagement range should be increased as a workaround. I stood just at the max range of my plasma cannons where i could hit him, and he would not respond to being hit at this range. After the carrier takes significant enough damage, it will try to flee I think, but it is easy to damage it to a point where it is dead in the water and unable to move. You can just proceed with sinking it at that point as all its defenses are likely dead by this point too.

-X

Edited by xman1

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