Page 1 of 2 12 LastLast
Results 1 to 10 of 20

Thread: [SP/A2CO] En Route (v3.3) by Mad_Cheese

  1. #1

    [SP/A2CO] En Route (v3.4) by Mad_Cheese



    An unexpected situation unfolds as Cpt. W. Sobchak and his convoy make their way to Zargabad Airfield.


    - Played as a US-Army mechanized infantry squad
    - Weapon selection in Briefing
    - AI convoy movement controlled by Unitplay for a realistic feel
    - Optional Teamswitch/Advanced Heal
    - Custom sounds and music (OST & some scores by myself)
    - Simple Battlescreams
    - AI support during mission
    - A bit of customized AI behaviour
    - Destroyed vehicles have custom smoke-model
    - 2 Hidden Secondary Tasks
    - Player's squad will be reinforced if numbers are low
    - Relatively performance friendly (for Zargabad Standards) through spawning & deleting of objects
    - Unlimited SaveGame (0-0-0)
    - Cinema

    Changelog 3.4:

    - Full Voiceacting (Voices by Rejenorst & 1 by myself)
    - Ace Features implemented (CLU's and Earplugs added, Earplug trigger credit goes to SaOk)
    - All tasks are improved and adjusted, Final task has a new twist now.
    - AI behaviour is adjusted
    - Bugfix: Player will no longer get stuck at Crossroad task
    - Bugfix: Cutscene and Mission success will no longer occur if player dies
    - Tons of small tweaks and fixes

    Known Issues:

    - JTD Fire & Smoke Mod will badly effect mission gameplay and is not needed because of custom smoke-template.
    - ACE will make last task very difficut but still beatable -> also causes the "stuck AI" bug sometimes. use teamswitch mode!


    - Upsmon script by Monsada & Kronsky
    - Music: OST of 300, Jarhead, Full Metal Jacket. Additional music produced by myself, all music edited by myself.
    - Soundfiles borrowed from COD and... The Taliban
    - Airfield Fortification borrowed from "The Battle Of Zargabad" by SaOk


    I have been working on this mission for about a year now and decided to make it my first release. The filesize of 25mb is due to all the custom music.
    Thanks to SaOk, SavedByGrace, Denz and Undeceived over at OFPEC!
    Last edited by Mad_Cheese; May 31 2012 at 14:18. Reason: update

  2. #2
    CWR² Developer SaOk's Avatar
    Join Date
    Nov 23 2006
    Helsinki, Finland
    Great mission, I recommend to play this one.

  3. #3
    Great mission, very well done, no bugs found.

    Defend airfield is too easy and too short (i didn't use artillery support), an enemy infantery wave after ?

    Forza Dominique Fidanza

    Arma3 development : blah, blah, blah. do not count this as promise.

  4. #4
    Thanks guys! I'm very glad to hear that.

    I will make the 'Defend Airfield' task longer and more complex for the next update. Voice acting is also on my list.

  5. #5
    Looking good, will give it a try ASAP! Thanks for sharing
    Paratrooper, Italian Army

    My Replacement Configs
    Stalker's British MTP | LAE's CDF Marines | Sabre's ACR Troops | Stagler's FSB | Stagler's Cechens

  6. #6
    Gunnery Sergeant
    Join Date
    Nov 3 2009
    Really cool Mission with great Atmosphere! Thanks for sharing.

  7. #7 Mirror and News:

    We have also added this release to your personal author profile
    If a release or contact information is missing, feel free to drop a PM, it will then be added.

    And here is the BBCode if you want to add our Mirror to your release post :


  8. #8

  9. #9
    Sergeant Major
    Join Date
    Mar 8 2011
    Poland, Sieradz
    Great mission with non stop action and great atmosphere, nice music and cutscenes, many tasks.
    1 possible bug: task Debrief dont have green square after i finish that objective.
    And mission dont have green square in sp scenario menu after we finish it. (commands activatekey, donekey). But that nothing big. Great work, thanks for this mission.

  10. #10
    Thanks for the nice comments guys! I am really happy people are playing the mission now. And thanks Blondak for adding my profile!

    Update with Voice-Acting is in the works. @Tom3kb, there is a small bug in the task you are talking about, good that you brought that up. Will fix that in the update.

Page 1 of 2 12 LastLast

Similar Threads

  1. CSLA for A2CO
    By EMSI in forum ARMA 2 & OA - ADDONS & MODS: COMPLETE
    Replies: 349
    Last Post: May 29 2013, 16:26
  2. [Answered] A2CO inconsistent Stuttering
    By InstaGoat in forum ARMA 2 & OA - TROUBLESHOOTING
    Replies: 5
    Last Post: Jul 8 2011, 20:28
  3. A2CO Freezes switch camera, map etc in editor
    By PeppeJ in forum ARMA 2 & OA - TROUBLESHOOTING
    Replies: 0
    Last Post: Nov 29 2010, 17:35
  4. Driving Route Overlay on terrain
    By DaGreek in forum ARMA 2 & OA - GENERAL
    Replies: 3
    Last Post: Aug 30 2009, 22:09
  5. Random route script
    By Junker in forum OFP : MISSION EDITING & SCRIPTING
    Replies: 1
    Last Post: Aug 29 2003, 17:31

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts