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Thread: Helicopter Service

  1. #11
    Sergeant Osmo's Avatar
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    Thanks for the suggestions and feedback. I've increased the default times a bit, but since I'm sure there are some who would like different times, they are now fully adjustable by editing the first lines of OSMO_service.sqf:

    Beta 4
    - Serviceman's chat, as well as the damage report are now visible to everyone within 20 meters of him.
    - Fixed a bug where servicemen were created on all clients instead of just on the server

    Beta 3
    - Mission maker can now define the service times by editing parameters in OSMO_service_init.sqf
    - Default service times increased to:
    • Inspection time: 30s
    • Refuel time: 60s (from empty to full tank, half tank would be 30s)
    • Hitpoint fix time: 20s (for each fully damaged hitpoint. 50% damaged will take half the time)
    • Maximum time: 5 minutes (the service will never exceed this time. Does not include inspection)


    Download link in the first post
    Last edited by Osmo; Apr 4 2012 at 17:22.

  2. #12
    Personally I think the service time should be configurable (looking at the first post it seems that it is). The mega realism chaps can then have their 3 to 10 minutes while more casual players can cut this down. In MP for example, you don't really want a 10 minute wait for a helicopter service - it would probably spoil the fun.

    I would however support the request to make this work at multiple service points. In a big MP mission, you are likely to have a service point at the main base as well as a forward or support base. Also you may have more than one side and they will at least need a service point each in PvP.

    I'm on holiday at the moment, but will check this script out as soon as I get back!
    Jedra's Addons
    Arma 2 : Enhanced Skills Slider
    Take On Helicopters : Take On Taxi | Jedra's Time Trials | Weapon Indicators | No Radar

  3. #13
    This sounds really cool, would be nice with an arma2 oa version too dont like those magic repair trucks

  4. #14
    Sergeant Osmo's Avatar
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    Quote Originally Posted by Sjaba View Post
    This sounds really cool, would be nice with an arma2 oa version too dont like those magic repair trucks
    This is actually converted from my vehicle service script of ArmA 2 OA. I'll release it too once I get it properly updated.

  5. #15
    Sergeant Osmo's Avatar
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    New version is out. Helicopter Service script now supports multiple instances. Note that the init.sqf line has changed due to the new feature.

    Beta 6
    - Fixed bug in the adding of service actions.

    Beta 5
    - Now supports multiple instances of service
    - Initialization changed to [Helipad_name, "Marker_Name"] execVM "scripts\OSMO_service\OSMO_service_init.sqf";
    - Helicopter type is now shown in the list of serviceable helicopters instead of just "light helicopter" etc.

    Download link in the first post

  6. #16
    Great addon Osmo! Unfortunatelly it doesn't work on dedicated server. All menus work, service crew recognize if there is helicopter on service helipad or there isn't, but when I give them order to start servicing they don't move at all. It works in hosted mission and in SP but not on dedicated. Is it possible to fix it?

  7. #17
    Smashing job Osmo, would there be any way to put this whole service in a loop for ambiance do you think?

  8. #18
    Sergeant Osmo's Avatar
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    Quote Originally Posted by BeePee View Post
    Great addon Osmo! Unfortunatelly it doesn't work on dedicated server. All menus work, service crew recognize if there is helicopter on service helipad or there isn't, but when I give them order to start servicing they don't move at all. It works in hosted mission and in SP but not on dedicated. Is it possible to fix it?
    Thanks for the feedback! A new version will be released soon with some improvements. I'm looking into the dedicated server and try to fix it before next release.

    Quote Originally Posted by JonieTurnock View Post
    Smashing job Osmo, would there be any way to put this whole service in a loop for ambiance do you think?
    Thanks! It would be better to create a separate script which only makes the servicemen to play those animations around the chopper, without any other functionality of the script.
    Last edited by Osmo; May 9 2012 at 22:21.

  9. #19
    Sergeant Osmo's Avatar
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    New version is out. Report looks much better now, and it should work on dedicated server too.

    Beta 7
    - Maintenance report overhauled and improved
    - Fixed: Service did not work on dedicated server
    - New parameter OSMO_SV_radius added to the OSMO_service_init.sqf (defines the size of service area)
    - Icons added to actions
    - Code optimized + other minor fixes

    Download link in the first post.

    I made a little demonstration video showing the functionality of the script. Check it out at the first post.

  10. #20
    Holy cow Osmo - that's amazing! I have only seen the video - I'll give it a try tomorrow but it looks the nuts! I am definitely going to try and edit this into the ToH version of Domination that Xeno made.

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