At first i thought it was arcadish, but after playing and testing it, it appears to be a very important and great tool.
This tool has many fonctions
- Visual detection/identification
- RWR (radar warning receiver)
- LWR (laser warning receiver)
- Maw (missile approach warner) IR/laser/radar
The visual detection is very well done, and compensate our limited SA due to our screen and small FOV
The detection distance of a tank is +-3Km, the identification is +-2.5km, for a soldier it's less (0.5 to 1km). If the unit is hidden (forest, house,...), it can't be detect. This is very well done and very realistic. IMO it must be part of all air/ground flight combat simulator, ar/air is another story
The other fontions (rwr, lwr, Maw) are generic but it's not a problem, due to the fact that, for most of these modern systems, there are no public information (military protect).
I think , this tool must be adapt in regard to the helicopter avionic. if a helicopter has no LWR or RWR it must be deactivate for that specific helicopter, and so on..
For example the mi-24 in operation in chenya, were fitted with LWR L-140, then it's accurate to have it.
I have a doubt for The IR missile approach warner, IMO only the superhind can have it.
It would be good if the superhind can detect the target at a greater distance due to it's FLIR, TV camera.
All in all it's a great tool.
Comment are welcome
Thx
edit: one problem i notice is that, at night the distance detection/identification is the same. It doesn't seemed to be affect by the weather and time of day. It's sad![]()
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