Hi all.. I successfully completed my first model in blender...
I exported successfully to O2 using Leopam'm Import/Export tool.
I opened the model in O2, it's there except no texture.. I haven't tried to see what it looks like in BullDozer, but when I loaded model in the mission editor it was plain white with no texture.
-I saved texture with blender and packed it correctly...
-already configured the LODS for the model prior to export via the decimate tool in blender.
-used Arma addon in blender to make sure LODS were configured correctly.
also one more thing.. Do you know if Arma 2 has a problem with non power of 2 texture sizes? like my texture isn't 512x512 it's like 512x268 or something (even number though).