I am posting a video the Bohemia Interactive developers can use for reference, it shows the concussive effects a hand grenade has on the human body. Thankfully nobody was seriously injured in this incident, it happened during the filming of a movie scene in Russia. The grenade was supposed to detonate below the waters surface.
This is a fantastic idea! I was actually hoping for this since I've heard of the implementation of ragdoll physics, really hope BI can pull it off correctly to still look realistic Great suggestion though my friend.
It doesn't seem that hard, a lot of games involving ragdolled characters have two animations for getting up. One of them is when the back is facing the floor, and when the front is facing the floor. BIS can just mocap two animations, front and back, and then check which one to activate by determining the angle the torso is at when the body is at rest. Afterwards the ragdoll can interpolate it's bones to the animation.
Oh man..I never knew my voice could squeek from laughter until I watched that..