Aculaud 0 Posted June 25, 2002 I have noticed one of the things people look for the most here is how to get soldiers to para drop from a helicopter. The following is a simple script that really works. Here ya go: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 exit <span id='postcolor'> This configuration is good for getting 12 men to jump, but it can be easily modified by adding or taking away some of the commands. Share this post Link to post Share on other sites
Aculaud 0 Posted June 25, 2002 no problem i should also mention, for anyone who doesnt know, its always a good idea to set your choppers altitude to about 150 by using the flyinheight command. example chopper name FlyInHeight 150 Share this post Link to post Share on other sites
Azz 0 Posted June 26, 2002 Thats all said and done for SinglePlayer But in multiplayer it isnt that simple Well it is if you know how Share this post Link to post Share on other sites
Paestero 0 Posted June 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ June 25 2002,23:42)</td></tr><tr><td id="QUOTE">I have noticed one of the things people look for the most here is how to get soldiers to para drop from a helicopter. The following is a simple script that really works. Here ya go: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 unit_name action ["eject", chopper_name]; unassignvehicle unit_name ~1 exit <span id='postcolor'> This configuration is good for getting 12 men to jump, but it can be easily modified by adding or taking away some of the commands.<span id='postcolor'> The on of the tutorial is better.. ( http://www.3dactionplanet.com/flashpoint/tutorials.html ) </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> _aunits = units L1 _i = 0 _Max = count _aunits #Here (_aunits select _i) action ["EJECT",helo1] unassignvehicle (_aunits select _i) _i=_i+1 ~1 ?_Max>_i:goto "Here" exit <span id='postcolor'> Only draw back is *maybe* the fact that all people have to be in one group (leader of the group is named L1) Share this post Link to post Share on other sites
Aculaud 0 Posted June 26, 2002 That would be the one i spoke of that only works for some people for some reason. There are no draw backs with my script. Share this post Link to post Share on other sites
InqWiper 0 Posted June 26, 2002 Looks exactly like the script thats used in Red Hammer when the americans are comign with 2 CH-47D. Thats probably the easiest way. I like to make the chopper fly full speed and use ~0.5 instead of ~1 or they will land too far away from eachother. I also use flyinheight 70 because U dont need higher and I want my paradrops to be fast. It kinda looks better to make them parachute from 100-150 meters though Share this post Link to post Share on other sites