-i7 950 cpu-@ 3.9ghz h50 corsair push/pull fans @ 33* C idle
-ASUS RampageIII Extreme MB-
-EVGA SC GTX580(stock clocked)
-6gigs Patriot viper extreme DDR3 188.8.131.52 Mem-
-Crucial c300 for ARMA2(doesn't make a bit of difference over the WD Black drive)
-WD 1T black carvair at 6G SATA-
-Ultra LSX 750wt Powersupply-
-Windows 7 pro 64 bit-
Is the same behaviour witnessed without the beta? If not then you might want to raise a CIT for this if you feel this is not the expected behaviour. I can't try it myself at the moment.
Interesting BUG here .... in the M1A1 Abrams if you (through a script) fill ALL positions, there are TWO troops that jump outside the tank! It seems that there are TWO DUMMY turret positions ! I wonder what they are for, as they server no purpose.
Anyone else noticed this ?
I have been noticing that sometimes when NAPA soldiers (spawned with side WEST) join player team (US soldier) as members, one of them may begin to shoot player (without me shooting any friendlies before that). Dosent happen always, but sometimes. With allowdamage false for player, it continues often for long time. Cant reproduce that yet, but have someone else spotted similar bug?
Also AI BRDM2 with ATGM (CDF) sometimes only shoot rocket at enemy vehicle when getting very near of the target (repro: just add the BRDM2 with guard waypoint over itself, enemy vehicle facing elsewhere and player revealing the target (with right mouse click) for the BRDM2).
Please improve or make the new "look-where-player-steer" optional. Its kinda horrible to get in as driver and suddenly beeing stuck in steering wheel orientation or beeing stuck while driving. Happens without TrackIR, on veteran, changing controller keys doesn't help either.
Last edited by OMAC; Mar 11 2012 at 22:04.
 Fixed: Unguided rockets no longer explode When Passed by the target (https://dev-heaven.net/issues/27772)
Before When AI soldier engages vehicle with RPG-7 and misses, the PG-7 explodes right beside that vehicle, fixed now RPG pass over or side and explode far away.
Forza Dominique Fidanza
Arma3 development : blah, blah, blah. do not count this as promise.
Last edited by OMAC; Mar 11 2012 at 22:11.