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Thread: Jedra's mini Time-Trial Pack

  1. #1

    Jedra's mini Time-Trial Pack

    Jedra's (not so) Mini Time-Trial Pack



    You will find in total eleven Time Trials in this pack. There are five for the light chopper, five for the medium chopper and one for the heavy chopper. The light and the medium trials are essentially the same. The difference being that you can't throw a medium chopper around like a light chopper!



    Light Choppers

    JEDTT01 - City Break

    JEDTT02 - Dances with fish

    JEDTT03 - Going to the Game

    JEDTT04 - I don't like Mondays

    JEDTT05 - A bridge far too far


    Medium Choppers

    JEDTT06 -
    City Break

    JEDTT07 -
    Dances with fish

    JEDTT08 - Going to the Game

    JEDTT09 -
    I don't like Mondays

    JEDTT10 - A bridge far too far

    Heavy Choppers

    JEDTT11 - Rolling, Rolling, Rolling
    *latest Take On Helicopters patch needed as you'll need the 'rolling landing ability'!

    Download from my server

    The missions load as a mod and in the downloaded rar, once unpacked, you will find a folder called @JedraMissions. Copy this to you Take On Helicopters root folder. Launch the mod with the
    "-mod=@JedraMissions" switch.

    Once loaded you will find them with the rest of your Time Trials in Single Player/Time Trials

    If you like them, I might make some more - so please give some feedback if you can spare the time.

    Please note - I am not the best pilot in the world, so the bronze silver and gold times may either be too easy or too hard. I basically made the gold time a few seconds quicker than I could do it, just to give those with more skills than me a better challenge. If you think I should change the times then please let me know!

    I hope you enjoy this little addon!

    UPDATE
    Lot's of changes this time....



    • Added six new time-trials (five medium and one heavy).
    • The heavy time trial makes use of the rolling landing/takeoff/taxi ability of wheel equiped choppers (or should if you do it right!).
    • I have automatically switched on the Landing Lights in the 'I don't like Mondays' time trials - gives you more of a fighting chance.
    • I have fixed an errant checkpoint in the 'A bridge far too far' mission.
    • Added three new liveries. One each for the light, medium and heavy. They are available in the editor under Light [brushed steel], medium [brushed steel] and heavy [brushed steel]. I think I may have given them an Emergency Services parent class - don't know why! Nothing graphically stunning here - I am just playing around.
    • The expansions menu is now properly laid out for this addon.
    • Made a lot of the paa files smaller (although with the liveries the package is bigger than it was).
    • Finally solved the 'world peace' issue.
    • Discovered the meaning to life, the universe and everything.
    • Drank lots of coffee, and then tea when I ran out of coffee.


    A note on "I don't like Mondays" - this is somewhat experimental and is extremely challenging. Full credit for the lighting script goes to sparcdr and the full script can be found in this post. It adds a little twist to the Time Trial experience!

    SOURCE MISSIONS
    You will find a folder in the download which contains my source missions. These are the missions I build to layout the time trial before converting them into a time trial config. This will make more sense once DnA produces his time trial guide - I have added them so you all have everything I used to build the trials. The source files are not needed to install the mod - they are just for your reference!
    Last edited by Jedra; Mar 8 2012 at 00:45. Reason: Added new time trials.
    Jedra's Addons
    Arma 2 : Enhanced Skills Slider
    Take On Helicopters : Take On Taxi | Jedra's Time Trials | Weapon Indicators | No Radar

  2.   Click here to go to the next Developer post in this thread.   #2

    Thumbs up

    Moarr Time Trials! Great stuff Jedra



    I had fun with these quick trails; some feedback:
    • It's a very nice little package, including overview images and texts.
    • Consider placing your new TTs inside a subfolder of Time Trials (you may need a fix from the incoming patch for the overviews to work).
    • The gold times can be even a little bit harder, as I got two of them in one go. I'm good, but they will be Derbysieged
    • I have a guide prepared for other TT designers, with a sample on how to quickly make new TTs. It's awaiting to be published, because I want the improvements coming in the next patch to be out first.




    JEDTT01
    01:21.297
    • Clean and simple trial
    • If you don't pay attention, you'll clip the main rotor: nice.
    • The 2 CPs near each other are a good challenge.
    • I liked the decision to go left or right of the Speedle. One option is less of a distance, but the other gives a better racing line to the next CP.


    JEDTT02
    03:40.815
    • It was nice to fly so low over the water and see the downtown waterfront from a different angle. Some CPs could even be lower.
    • You could perhaps make use of some obstacles near the waterfront, like cranes, containers, etc. to add some challenge.


    JEDTT03
    02:52.643
    • Loving the stadium dips. If you plan the approach wrong, you will not be able to pull up in time: cool!
    • The route to the last CP on the way back could be made a little more interesting perhaps.


    Bohemia Interactive
    Arma 3 - Project Lead
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    Take On Helicopters - Project Lead
    Take On Noisecontrollers!

  3. #3
    Warrant Officer Jedra's Avatar
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    Great feedback - thanks. I will tweak them over the weekend and add in another one I started last night.

    I wanted to do something that would teach people how to fly in nice curves in tight spots. The water one was to try and instill some concentration while performing long runs close to the water - I will make that one more interesting as you suggested. The stadium one was done very late last night and I enjoyed flying it myself - I will make the 'home run' a bit more challenging!

    A guide would be great, as once I started to do this, I realised it was much easier than I thought it was going to be - you guys have done all the hard work building the TimeTrial framework! Once I had built a template mission and found bis_fnc_grabTimeTrial it was just a matter of laying out the course. I think once people realise that you don't need any code (other than a small config entry) there will be time trials a plenty! There is a lot of stuff like this hidden behind the scenes - you have done an excellent job in building up a real plug and play mission system.

  4. #4
    Master Gunnery Sergeant konyo's Avatar
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    Should get a few more downloads as its reached there Facebook page incase you didnt know

    *New Website, Check It Out! Just Click The Picture Above! *

    Follow konyo.webs On Twitter : https://twitter.com/konyoWebs

  5. #5
    Warrant Officer Jedra's Avatar
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    I always wanted to be famous! No pressure on the next set of TTs then

    I am in the process of tweaking them and have a couple more to add - should be up by the end of tomorrow!

  6. #6

  7. #7
    Warrant Officer Jedra's Avatar
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    Added some new time trials and tweaked the others. You'll need to re-download using the link in the first post to get the new content.

    Enjoy!

    I am forgetting my manners - thanks for the mirror Dark!
    Last edited by Jedra; Mar 3 2012 at 00:34.

  8. #8
    Updated Thanks.

  9. #9
    Just copying the actual jedraMissions.pbo into the TOH Addons folder also places these trials ready to use and individually selectable from Time Trials menu.

    Thanks for making them available. Good challenges with only metres to spare.

  10. #10
    Warrant Officer Jedra's Avatar
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    Quote Originally Posted by csb View Post
    Just copying the actual jedraMissions.pbo into the TOH Addons folder also places these trials ready to use and individually selectable from Time Trials menu.

    Thanks for making them available. Good challenges with only metres to spare.
    Yes, that will also work. However it's not advisable to add pbos directly into your ToH Addons folder. Should you patch the game, you may lose any custom addons in the addons folder. Also, you increase the risk of overwriting a core game pbo. Basically it's better to leave that folder alone!

    However, whatever works for you is good and I am glad you are enjoying the TTs. Should I get a positive response I'll do some more in a while once the next patch is out and I can put them in a folder.

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