I've increased the size of Emita City from 5x5km to 10x10km.
But I have some strange issues that annoys me.
The problem is that the objects show their correct position in bulldozer, but after I've BinPBO'd it and try ingame,
some objects have moved alittle bit.
It's allways the same objects, certain roads have separetad and some buildings change altitude and position.
Basically I created a new terrain with doubled values, from 5120x5120 to 10240x10240, sat, mask and terrain.
Then tried different ways to copy/paste from Emita to the new terrain, but however I do it, objects move after binarizing the map.
Does anyone recognize this problem?
Or have a good method to move a map to a bigger terrain?
Thanks in advance!