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Thread: Invasion 1944 v2.6 (CO)

  1. #671
    Couple new screenshots from 2.62:


  2. #672
    Quote Originally Posted by PacUK View Post
    Thanks guys, both those links do explain it a fair bit more. As a lot of our older buildings are setup with ArmA's building paths that so it makes sense as to what we have already setup, and why the AI doesn't like it I can't promise anything for 2.62 but I'll do what I can to get those implemented for sure by 2.63. Not too sure if the buildings will automagically be updated on the binarised maps so they might need to be repacked etc but otherwise a relatively simple, but time consuming job
    2.62 isn't out yet and you're already thinking about the 2.63? great!

  3. #673
    2.62 isn't out yet and you're already thinking about the 2.63? great!
    Heh yeah 2.62 has grown beyond our initial plans quite dramatically, a lot of what was originally intended for 2.63 has slipped into it though but we are always looking to focus our future plans. The biggest of which is 2.7 with Gnat's work on overhauling our plane systems and bringing them all into a compatible and stable state with a lot more features that should really improve the air war. Until then we'll continue to work on improving the systems we have in place such as the new enhancements we've got coming for tanking which we think you'll all really enjoy, and hopefully make a few tank sim players very happy to see some more depth and enjoyment out of a player crewed tank in multiplayer. New scripts and enhancements to ArmA2 are constantly coming out so we hope we can take full advantage of that with 2.62 and future versions still to come.

  4. #674
    Second Lieutenant Kremator's Avatar
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    Just wanted to drop by and thank you guys for all this hard work! Superb!

  5. #675
    You're the best WWII free Mod in ArmaII. Thanks for all what In44 team has brought us in the past decade. I could still remember the first time I played your initial beta of OFP in 2002. There was Heer infantry, a rifle man. I forgot if including a MP40 soldier or not. From that time, I began to like this Mod till now... Not sure, if still any orginal member remains in this team now.

  6. #676
    I have founded a video on youtube,a new UI of the I:44 with a new feature man can easily customise his soldier equipments from the menu,can somebody recognize this video/feature from my post?

    (Sorry for my bad english)

  7. #677
    Yeah that's something I've been working on. It's a mission specific feature and will hopefully be part of a multiplayer "campaign" once it's done.



    The customizable appearance/gear part starts at 0:44

  8. #678
    Oh my god, thats great!!!

    Is this gear selection only for british? or will be possible to costumize also Us/German soldiers in some mission?
    Last edited by Babylonjoke; Jul 27 2012 at 01:15.

  9. #679
    Quote Originally Posted by Macolik View Post
    Yeah that's something I've been working on. It's a mission specific feature and will hopefully be part of a multiplayer "campaign" once it's done.
    That is very nice indeed, congratulations

    Would there be any chance of a version for us SP players/mission makers at some point?

  10. #680
    A quick question...in 2.62, will the Sten Mk. V be held by the grip?

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