One thing I really disliked (game ruiner imho)with ARMA2 was the short range of the foliage cover.
It was much easier to spot people 500m away, as there was NO graphical foliage there; than lets say 50m away, where the foliage was drawn.
It was way too easy to spot people lying on the ground hiding in the distance: In real-life there is no way you would see someone with camouflage clothing hiding behind a tree/bushes whatever 500m away.
In ARMA2 they stick out like......................<-fill in something suitable
Any improvement there in ARMA3?
Is ARMA3 using same graphic engine as ARMA2? Upgraded version? Different engine?
Looking forward to it!
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