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Thread: Arma 3 Community Alpha - Announcement!

  1.   Click here to go to the next Developer post in this thread.   #11
    BI Developer RoyaltyinExile's Avatar
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    Author of the Thread
    Quote Originally Posted by colossus View Post
    @RoyaltyinExile - As you well know, the "'Take On Helicopters' Community Preview" required people to have ArmA 2: Operation Arrowhead. Assuming the requirements are similar with Arma 3, what game(s)/product(s) are needed to gain access to the ArmA 3 alpha & beta?

    That's precisely the type of detail that we're still closely evaluating.

    The Take On ComPrev was a little easier to package into the Arrowhead exe, as it was only the flight model and one of the new helicopters on offer.

    The A3 Community Alpha - let's call it the CA! - is far more complex and wide ranging in the updates that it'll include. It's also not intended to run on any of the existing A2 terrains

    Anyway, I must run - it's Gaia's birthday today, and I need to destroy that man good and proper for crimes against helicopters!

    Best,
    RiE
    Arma 3 is a unique military game with an infantry focus. Built upon appropriate, useful and engaging elements of simulation, it's an accessible platform for a variety of official and community playable/ sandbox content, based on the principles of authenticity, diversity and opportunity.

    Dans son oeil, ciel livide où germe l'ouragan,
    La douceur qui fascine et le plaisir qui tue.

  2. #12
    Quote Originally Posted by Papanowel View Post
    Can't believe that, this is awesome
    Indeed

    WW1 ArmA:CWA Mod || Romans and Barbarians ArmA:CWA Mod
    Goodbye W0lle, we'll miss you

  3. #13
    Chief Warrant Officer RobertHammer's Avatar
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    It's also not intended to run on any of the existing A2 terrains
    Hmm ...

    There's one place for One Snake and for One BigBoss !!!

  4. #14
    Quote Originally Posted by RobertHammer View Post
    Hmm ...
    The odd thing is they even mention getting older assets into the game quickly. Guess we'll see, but I'm pretty excited about an alpha in June!

  5. #15
    First Lieutenant Tonci87's Avatar
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    I´ll test the hell out of this Alpha!!
    Isn´t Gaias Birthday tomorrow?

  6. #16
    Quote Originally Posted by RoyaltyinExile View Post
    That's precisely the type of detail that we're still closely evaluating.

    The Take On ComPrev was a little easier to package into the Arrowhead exe, as it was only the flight model and one of the new helicopters on offer.

    The A3 Community Alpha - let's call it the CA! - is far more complex and wide ranging in the updates that it'll include. It's also not intended to run on any of the existing A2 terrains

    Anyway, I must run - it's Gaia's birthday today, and I need to destroy that man good and proper for crimes against helicopters!

    Best,
    RiE
    I don't see why you can't just package it as some sort of "pre-order bonus". I can predict all sort of bad things happening when you guys try and and mash old and new technology together.

  7. #17
    DirectX 10/11 has been implemented. PhysX is working - particularly, rag-doll animation looks really impressive! The UI is undergoing a redesign, with the focus upon improved usability. Indeed, ease of use, and particularly accessibility, has been an entire goal in itself. We've heard your feedback, and we want to make the game easier to learn for those new to the game, without sacrificing anything that makes our game unique. We have reworked our animations using completely new motion capture recordings. The result is the most realistic animations ever achieved in the series, as well as additional gameplay features.
    Oh man Im excited now
    ~The bearly literate pugilist~

    Spoiler:

    Stop discrimination! Fight for bot rights for them to thrive indoors! http://dev-heaven.net/issues/25349

    Accurate Wounds Arma 3: https://dev-heaven.net/issues/26350

  8. #18


    I just read this: http://www.bistudio.com/english/comp...arma-3-in-2012

    Well done ! Nice to see BIS have so much project & great continuation

  9. #19
    WOOW! Really nice news!!! I cant wait!!! is amazing as always you listen to the community. You Solved practically all I wanted, less sound. Anything new about the sound? is one of the weakest points of the game

  10. #20
    Master Gunnery Sergeant ParaGraphic L's Avatar
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    Great, really looking forward to the GUI improvements and thoughts behind those!

    Great update and please introduce all the new guys, even the ones we already know from the forums!


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