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Thread: dedicated server - either not working or bugging mission

  1. #1

    Post dedicated server - either not working or bugging mission

    Hello,

    i'm trying to set up a local dedi (CO+BAF+PMC installed, v89647) just to test my mission for MP-compatibility. However, either i failed or there's a general problem out there:

    To be short, i tested the dedi with 3 different missions and it fails in a different way, depending on the mission:

    1) official MPE1_LaserShow.Takistan:
    ------------------------------------
    hangs forever in "waiting for host"-screen

    2) own test-mission (only 1 "player" + 1 "playable" unit on map)
    ----------------------------------------------------------------------
    same as 1), hangs forever in "waiting for host"-screen

    3) official MPE_SteelPanthers.Takistan
    --------------------------------------
    basically works - but:
    • on unit selection screen, at least 1 out of 5 blufor is always "active", even when i remove myself from av. units
    • i can not select the first av. unit under 1-1-L
    • when on debriefing screen & clicking continue, it takes ages (~60sec or more) til the game starts


    When i host these missions in-game, everything works fine. Also the flaws from mission 3 are gone: (0-5 blufor, can select every av. unit for myself, game starts immediately).

    I also noticed that the dedi is always listed twice in MP-browser. Dunno if this has any special mean for my problem or not.

    ArmA2 CO cmdline
    Spoiler:


    Server.exe cmdline
    Spoiler:


    server.cfg (placed in A2 root)
    Spoiler:


    If you need more information, pls just tell me.

    I've read the doc about dedicated servers on BI-wiki but i just can't find out what's wrong.

    I would appreciate any help - i really want to test my scripts for MP-compatibiltiy. Thanks in advance.

    br

    spencer
    Last edited by slimSpencer; Feb 22 2012 at 22:40.

  2. #2
    1) Most BI missions are not working on dedicated servers - you can only play them with a hosted server
    2) Either remove the entry in the mission cycle or log in as admin
    3) Post the rpt of the server and client please

  3. #3
    Corporal slimSpencer's Avatar
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    Lightbulb

    thanks for your reply.

    I found the error - my test-mission simply was placed in userprofile\arma2\mpmissions instead of arma2-root\mpmissions. That way, of course, i could select it when hosting game thru client but not when hosting thru dedi. Never found out because i always tried to directly start mission thru server.cfg...

    What i still find strange about MPE1_LaserShow.Takistan & hosting it thru dedi: When attempting to start directly with server.cfg -> "waiting for host" forever. With empty mission-rotation in server.cfg and selecting it thru dedis mission-browser -> works.

    I didn't investigate further because you informed me that there are problems with official missions & dedi. But just for interest, is this a community-findout or official info from BIS?

    br

    spencer
    Last edited by slimSpencer; Feb 23 2012 at 21:51.

  4. #4
    What i still find strange about MPE1_LaserShow.Takistan & hosting it thru dedi: When attempting to start directly with server.cfg -> "waiting for host" forever.
    What code did you use? I guess it was not the correct one.
    As BI missions are inside addon pbos and not mission pbos, they are defined a bit different I think.

    Most BI Coop missions, besides warfare, have a special parameter to lock the host to the first slot.
    For the dedicated server this is faulty in terms of the mission design.
    In other words BI should have hidden them from DS or designed the missions very different.

  5. #5
    Corporal slimSpencer's Avatar
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    Post

    ...i tried to start it like this

    Code:
    class Missions
    {
    	class test
    	{
    		template="MPE1_LaserShow.Takistan";
    		difficulty="regular";
    	};
    };
    Here it states that the class can be anything, so i always used "test". However, in example mission-rotation, they named the class COOP_LaserShow.

    Maybe that was the reason - will try it out tonight.

    br

  6. #6
    Try MPE_LaserShow
    Last edited by .kju [PvPscene]; Feb 27 2012 at 05:54.

  7. #7

  8. #8
    Corporal slimSpencer's Avatar
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    Thumbs up

    ...works without the "1" - thanks gentlemen! DS also was already extensively used to test various scripts.

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