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Thread: Need help with WW2 Beach obstacles

  1. #1

    Exclamation Need help with WW2 Beach obstacles

    Last edited by Matteo1944; Mar 27 2012 at 14:59.
    "A single death is a tragedy; a million deaths is a statistic."
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  2. #2
    Staff Sergeant Matteo1944's Avatar
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    Leave comments and advices!!!

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    Second Lieutenant JdB's Avatar
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    Have you been able so solve the problems you had with these objects?
    Hipster addonmaker for ArmA:CWA and newsposter @ OFPr.info.


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    Staff Sergeant Matteo1944's Avatar
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    Yes,ATM Belgian gate is capable of stoping Sherman,but soldiers can still run thru it(only if they are sprinting,but i saw the same problem in ArmA II somewhere on Youtube),every other obstacle can stop boat(in my case higgins),but Dragons tooth with or without rails,and rail in concrete are still problem...
    They can stop boat,but tank just drive over them... I'll figure out how they can stop tank with time...
    Yes! And I will possibly add effect that when boat or other vehicle hits logspike,stake with shell or mine will explode,and object boat ran in to will dissappear!

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    Second Lieutenant JdB's Avatar
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    Quote Originally Posted by Matteo1944 View Post
    Yes,ATM Belgian gate is capable of stoping Sherman,but soldiers can still run thru it(only if they are sprinting,but i saw the same problem in ArmA II somewhere on Youtube),every other obstacle can stop boat(in my case higgins),but Dragons tooth with or without rails,and rail in concrete are still problem...
    The engine has problems stopping vehicles (soldiers are technically vehicles too) if the object (Geometry lod) is less than 0.5 meters long/wide/deep, so slim objects like the rails can cause some problems.

  6. #6
    Staff Sergeant Matteo1944's Avatar
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    So lets say i create geometry longer and wider than that will it stop soldiers or tanks moving thru or over object?

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  8. #8
    Staff Sergeant Matteo1944's Avatar
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    Thanks all! I'll go right now and check it out!

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