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Thread: Insurgency in Takistan - Missions pack

  1. #21
    Quote Originally Posted by DAP View Post
    About VIP You can find VIP only in Takistan mission You will understand as soon as you will see him
    ah, that explains it.
    awaiting your new version... will be running in a rotation along side our other insurgency mode i think.

    might i suggest for the US team, a way to respawn with your saved load out without having to go back to the box?
    also i like how you did the insurgency side, trying to run to the cache while being shot at to get a weapon is fun.

  2. #22
    Gunnery Sergeant
    Join Date
    Sep 18 2010
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    Author of the Thread
    Quote Originally Posted by EZJack View Post
    might i suggest for the US team, a way to respawn with your saved load out without having to go back to the box?
    After death you anyway will spawn near box Just go to it and select option "Load loadout" And your saved loadout will added to your soldier in one second


    UPDATE


    Current version : 2.25

    Changelog:


    • Fixed drag option for players.


    All links updated
    Last edited by DAP; Feb 29 2012 at 15:53.

  3. #23
    Gunnery Sergeant
    Join Date
    Sep 18 2010
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    Author of the Thread
    UPDATE


    Current version : 2.27

    Changelog:


    • Fixed empty OPFOR vehicles and static weapons when "ENABLE AI" option is disabled.
    • Fixed bug with unavailable UAV, when player-operator was disconnected during UAV session.
    • Fixed squad status message (squad members can be shown before squad leader in squad list).


    All links updated
    Last edited by DAP; Mar 1 2012 at 15:46.

  4. #24
    downloaded and uploaded to our server for testing/playing..
    cheers!

    also is it just me or is there no wounding system on the US team, because it seems every time i get shot i die completely.

  5. #25
    Gunnery Sergeant
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    Sep 18 2010
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    Author of the Thread
    Quote Originally Posted by EZJack View Post
    also is it just me or is there no wounding system on the US team, because it seems every time i get shot i die completely.
    It works (you can see blood screen splashing when hit sometimes). But headshots is letal (most of cases - hits, when your soldier lies on ground and looks at target). Also after latest patches BIS increased damage from bullets in short range.

  6. #26
    That great Mission!! I like it. and Thanks up to date!!

    I try to call Transport heli at base or another flat place. but allways failed "unable to complay".
    How can I use Transpart heli?

  7. #27
    Gunnery Sergeant
    Join Date
    Sep 18 2010
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    Author of the Thread
    Quote Originally Posted by buzzrock View Post
    That great Mission!! I like it. and Thanks up to date!!

    I try to call Transport heli at base or another flat place. but allways failed "unable to complay".
    How can I use Transpart heli?
    Transport works only for delivering soldiers from base to point on map, or from one point on map to another. Evac works only for delivering soldiers from any point on map to base. If you request transport then distance between you and destination must be more than 500m. If you request transport and distance between you and base less than 500m, then transport will wait you on base. If you request evac, then distance between you and base must be more than 500m.

  8. #28
    DAP,

    We've been playing Zargabad, it's very hard to locate caches, the map kept showing green-hashed circles after we fought through an area, but no sign of any marks or intel...
    and on insurgent team the blue marks overlapping red marks overlapping other marks in the city all so packed close made the map unreadable... couldn't even make out streets due to the markers transparency...
    maybe rework these map marks differently or try smaller ones...? just an observation, I'm sure it's different on Takistan (which we have not played much yet) because it's more spread out?

    also could you explain the marks to me a bit? i don't understand what getting a green-hash circles even mean. does it mean AI can not spawn in that area anymore?

  9. #29
    Gunnery Sergeant
    Join Date
    Sep 18 2010
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    Author of the Thread
    Quote Originally Posted by EZJack View Post
    DAP,

    We've been playing Zargabad, it's very hard to locate caches, the map kept showing green-hashed circles after we fought through an area, but no sign of any marks or intel...
    and on insurgent team the blue marks overlapping red marks overlapping other marks in the city all so packed close made the map unreadable... couldn't even make out streets due to the markers transparency...
    maybe rework these map marks differently or try smaller ones...? just an observation, I'm sure it's different on Takistan (which we have not played much yet) because it's more spread out?

    also could you explain the marks to me a bit? i don't understand what getting a green-hash circles even mean. does it mean AI can not spawn in that area anymore?
    I will try do something with this. At first this mission was created only for Takistan and seems that it need more rework for Zagrabad. And you right about green markers. This is markers of clear areas.

  10. #30
    Gunnery Sergeant
    Join Date
    Sep 18 2010
    Posts
    446
    Author of the Thread
    UPDATE


    Current version : 2.29

    Changelog:


    • Decreased size of markers in Zgrabad.


    All links updated
    Last edited by DAP; Mar 6 2012 at 07:23.

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