Hello,
I seem to remember that back in the official ArmA 2 or Operation Arrowhead campaigns,
the guns had the ability to jam if you continouusly fired.
You had to press R for reload then.
No mods. Is this fact or fiction?
Hello,
I seem to remember that back in the official ArmA 2 or Operation Arrowhead campaigns,
the guns had the ability to jam if you continouusly fired.
You had to press R for reload then.
No mods. Is this fact or fiction?
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Originally Posted by walker
Took out myself and two other squad mates bouncing a grenade off a wall.
Originally Posted by CarlGustaffa
Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to
Those weapon jams happens in ACE mod - not in vanilla version
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Last edited by Celery; Mar 31 2012 at 18:24.
It happens to me rarely. I'm always on ACE though so I'm not sure if it's ArmA2 or ACE itself. It tends to happen if you fire your weapon automatically for extended periods of time.
Theres a difference between out of ammo where you here a click, and a jam.This phenomenon is called running out of ammo.
If I remember correctly I believe it was ACE a message would popup and say your gun is jammed, so either with the action menu you would unjam , or just reload to clear it.
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Guns never jam in vanilla Arma 2. You can fire thousands of rounds full auto trough an M4, and nothing will happen. There are also no default modules that enable this. ACE does, but that´s a mod.
Altis: ALTernate ISland?
Only Acemod as I remember.
Otherwise I've experienced in RL that a girl managed to jam a pistol that fired 10000x rounds before. And me and my buddies fired after her at least 100-200 rounds, no jam![]()
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