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Thread: selectionFireAnim

  1. #1

    selectionFireAnim

    I just added new magazine class to my config and i have this error in game


    config for magazine
    Code:
    scope = 2;
    model = "\ca\weapons2\rpg18\rpg18_ammo";
    modelSpecial = "pnk_osa\osa_loaded";
    displayName = "RBR OSA 90mm Municija";
    ammo = "R_RPG18_AT";
    reloadAction = "ManActReloadAT";
    picture = "\Ca\weapons2\rpg18\data\equip\M_RPG18_CA.paa";
    initSpeed = 115;
    descriptionShort = "RBR M-79 Osa";
    I just copy an magazine class from RPG18 magazine and change couple things (model special path and displayName), i didn't delete anything.

    What can be problem??

    Thanks in advance.

  2. #2
    whats is the class based on? parent class/inheritance

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  3. #3
    Code:
    modelSpecial = "pnk_osa\osa_loaded";
    should be

    Code:
    modelSpecial = "\pnk_osa\osa_loaded";

  4. #4
    Quote Originally Posted by ProfTournesol View Post
    Code:
    modelSpecial = "pnk_osa\osa_loaded";
    should be

    Code:
    modelSpecial = "\pnk_osa\osa_loaded";
    I do that but again same problem

    Quote Originally Posted by PvPscene View Post
    whats is the class based on? parent class/inheritance
    CA_LauncherMagazine

  5. #5
    Obviously he's complaining about a missing config entry. The configmagazines reference indicates :

    Code:
    selectionFireAnim="zasleh"
    I dunno if there's a muzzleflash in a launcher, but add the line to your config to see what happens.

  6. #6
    Quote Originally Posted by ProfTournesol View Post
    Obviously he's complaining about a missing config entry. The configmagazines reference indicates :

    Code:
    selectionFireAnim="zasleh"
    I dunno if there's a muzzleflash in a launcher, but add the line to your config to see what happens.
    That's helped me to solve problem.

    But now it's appear for ammo class.
    Code:
    No entry 'bin\config.bin/CfgAmmo/R_RRB_HEDP.simulation'.

  7.   This is the last Developer post in this thread.   #7
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