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Thread: ARMA 2: OA beta build 89606 (1.60 MP compatible build, post 1.60 release)

  1. #1

    ARMA 2: OA beta build 89606 (1.60 MP compatible build, post 1.60 release)

    http://www.arma2.com/beta-patch.php

    [89603] Fixed: A possible crash when textures were loading too slow from the disk.
    [89523] Fixed: Crash during engine termination from multiplayer game.
    [89374] Changed: Scripts which are not in a pbo can no longer be executed when not in the mission folder to improve security.
    [89361] Fixed: Linux server slow startup
    Last edited by Dwarden; Feb 17 2012 at 18:20.
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  2.   This is the last Developer post in this thread.   #2
    as i mentioned on Skype groups
    the Linux dedicated server loading times improvement might also become visible on Windows dedicated server
    so if You see / can provide some results from Your servers then thanks in advance

    note: it's not active for clients (yet)

  3. #3
    Master Gunnery Sergeant MavericK96's Avatar
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    Nice! I will test it on my Windows DS and see if there's any improvement.
    Core i7 920 @ 3.995 GHz, HT off
    12 GB OCZ DDR3-1600
    GTX 680
    2x Intel X25-M 80 GB SSD
    Windows 7 Pro x64

    ArmA2/OA Settings:
    1920x1080 w/ View Distance at ~3600
    Video Memory at Default
    MSAA Very High, AToC=0, SMAA Ultra
    Post Processing at Very Low
    All other settings at Very High

  4. #4

  5. #5
    Quote Originally Posted by metalcraze View Post
    I wish improvements to the ground effect in the recent ToH beta also made it in ;(

    Was any work done to improve SMAA due to complaints about it looking worse than an injector?
    What ticket describes these issues? A search for SMAA on the issue tracker only reveals Adding SMAA, 2 months ago.
    A.C.E. Advanced Combat Environment

    Dev-Heaven.net Free Project Hosting | A2 Community Issue Tracker Help BIS, Help yourself!

  6. #6

    Game Freezing at multiplayer lobby

    Since the the lastest beta my Arma 2 CO freezes at lobby of multiplayer games. Does not happen without beta and I'm running no mods.


    https://dev-heaven.net/issues/28756
    Last edited by Winch3st3r; Feb 17 2012 at 19:11.

  7. #7
    Quote Originally Posted by Winch3st3r View Post
    Since the the lastest beta my Arma 2 CO freezes at lobby of multiplayer games. Does not happen without beta and I'm running no mods.
    same issue here

  8. #8
    [89374] Changed: Scripts which are not in a pbo can no longer be executed when not in the mission folder to improve security.
    Does this mean no more code in <Arma dir>\userconfig\somefile.sqf ?

  9. #9
    Quote Originally Posted by Robalo View Post
    Does this mean no more code in <Arma dir>\userconfig\somefile.sqf ?
    Moreover, what about the MyDocs/ArmA2/Scripts folder, which I use to develop scripts and access them from several missions?
    Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2

    For better future effects addons, please vote for this ticket.

  10. #10
    [89374] Changed: Scripts which are not in a pbo can no longer be executed when not in the mission folder to improve security.
    I assume this mostly about blocking the loadfile "serverconfig_including_passwords" exploit. Unintended side effects may include shooting addon maker feet.

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