Page 2 of 5 FirstFirst 12345 LastLast
Results 11 to 20 of 44

Thread: (sp) The Garden of Death (pt1) mission/mod thread.

  1. #11
    Ahh thanks man let me know what you think.

  2. #12
    Oki. Played,finished reviewed

    Very nice mission. I really like the way which You use to make this mission. Simple in good old ofp style. Ohh I never used javelin before so my first contact with enemy armor was death screen
    After that I used guerlilla tactics in hill near roadblock. It was shot in 10! End it was a cake after elimination of armor. Mission is rather small and fast so I think it will be nice make it a bit longer. Hind destroy my transport so I get back to base on foot. Can't wait to see next part. But two things:
    -random patrol -it will be nice to see few more patrols near depot. Although 2 man patrol.
    -counterattack after capture roadblock - I think that enemy should send recon vehicle first-than armour. Or spetsnaz team on spearhead.

    Beside this excellent taste. And I really appreciate it that You made modfoler. I hate download every single addon or searching at my hdd.
    Bielow
    Last edited by Bielow; Apr 5 2012 at 15:11.

  3. #13
    Cheers for the feedback Ill get to work on some of the things you pointed out right away.
    It is a small mission but thats only really because it was part of a much larger one, but I will add some extra bits into next version :P

  4. #14
    Gunnery Sergeant krzychuzokecia's Avatar
    Join Date
    Sep 28 2009
    Location
    Warszawa - capital of Poland
    Posts
    404
    Hi Mr Moon!

    Small, quick & nice mission! Spoilers here:
    Spoiler:

    Generally I agree with Bielow's proposition, but also will throw mine: maybe change DKMM Land Rovers and Warriors to UKF ones? In archive you've included Defenders WMIK, and I think they'd work better than old Series III Rovers. Especially when action takes place in near future. Also, maybe delete one or two burning tanks? Two is enough to create atmosphere, but more makes only bigger lag, mainly in the beginning, when there are also base objects in field of view.

    Good work, I'm waiting for more!

    BTW: Could you reupload "Cold Day in Hell"?
    Last edited by krzychuzokecia; Apr 6 2012 at 15:42.

  5. #15
    Uploaded new improved version of the mission more contacts, longer lasting and harder.
    Also fixed the problem with hinds nuking the British base, whoops.

    http://chaosad20xx.blogspot.co.uk/

    Thanks for the feedback krzychuzokecia you should equip yourself a javelin (there are more javelins at base if you need them), sadly I fear your pc will struggle even more with this version :/. If you are having trouble de pbo the mission get it in editor and remove the "exec "destroyed.sqs"" line in all the vehicles innit line.

    Oh yeah I reuploaded colddayinhell here http://www.ofpec.com/forum/index.php?topic=35933.0


    Updated the mod folder fixing one of the more anoying visual bugs with the spetsnaz.
    Last edited by mrmoon; Apr 7 2012 at 17:44.

  6. #16
    Gunnery Sergeant krzychuzokecia's Avatar
    Join Date
    Sep 28 2009
    Location
    Warszawa - capital of Poland
    Posts
    404
    Quote Originally Posted by mrmoon View Post
    Thanks for the feedback krzychuzokecia you should equip yourself a javelin (there are more javelins at base if you need them), sadly I fear your pc will struggle even more with this version :/. If you are having trouble de pbo the mission get it in editor and remove the "exec "destroyed.sqs"" line in all the vehicles innit line.
    Personally I prefer LAW, because Javelin model blocks field of view when lying (model bigger than animation lets). And don't worry about my PC - it's now almost 9 years old, bought in 2003! Short after OFP: Resistance release (but I haven't bought it yet, still I wanted to, finally it came to me in 2009!).
    Some food for thought about units: in "Cold Day..." you're using HYK's infantry pack. Maybe use his OpFor also in this mission, instead of Marine Assault Pack? This way you would have also decent RHS AK-47s for Iranian forces! I'd also suggest using DKMM (or Hawk's remake of) Mi-28 - Russia modern attack helicopter. Though it could probably increase lag for me even more. And question out of pure curiosity: on which units have you based your Brits? I bet they're not made upon MAP model.

  7. #17
    Ah I had to weigh allot of things up firstly marine assault pack is smaller in size, easier to modify and goes better with the more ld style of the rest of the units (which also helps with fps) I guess I could equip the iranians with the newer ak's the marines have but I read Iranians use the akm so I went with that.
    Using the marine pack I could strap loads of extra gear onto the marines that would not have looked right on more high def models.
    +Ive never been keen on the desert and woodland opfor in hyks pack.
    I really wanted to have t90's, mi28 havoc's and Defender WMIK's roaming around the desert however I had to think of file size and what looks right together (quality wise).
    Originally I was just going to use the wyw 3 colour desert opfor as Iranians but decided to have a bash at it myself and so glad I did :P
    The british troops are basicly blackbloods desert troops reskinned and hacked to feck, never got round to changing the lods (whoops) so from a great distance they still look like 2003 era british.
    Thanks very much for your feedback its really appreciated.

  8. #18
    Played the mission. I think its very nice runs almost lag free. Gave me a hidden and dangerous feel. There is a few lod errors here and there but nothing big, the russian soldiers unfortunately stands out like a sore thump in the desert making them rather easy to hit. The weapon selection is nice in the way that you have just enough to complete the mission but not enough to spray and pray. helicopter seems useless for anything other than Russian target practice, I tried calling it in to get me away from the last surprise but it got shot down as it and the surprise arrived almost simultaneous needs more time if the chopper is suppose to get you out. Looking forward to the next mission.
    STGN

    OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
    "The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo

  9. #19
    Thanks for the feedback yeah the helo is really only usefull in this mission for extraction, although if your not quick it will get shot down.
    When it was a bigger single mission the helo was really handy for gettin back to base or behind enemy lines, decided to keep it in all of the cut down missions for the hell of it.
    Im going away for a week so I will get back to work on this and finish part 2 as soon as I am back watch this space.
    Thanks again

  10. #20
    HI Mr.Moon !
    I can`t download the mod folder in this link http://www.gamefront.com/files/21520486/%40iran.rar
    It seems to be missing:
    <<The file you are looking for seems to be missing. Please contact an administrator if you feel this is an error.>>
    I really want to try your mission and to give you my opinion but...

Page 2 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •