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Thread: Take On Helicopters Beta Patch 89299

  1. #11
    Oh no, what have I done?!

    €: I don't know if it's related to flight model changes, but I can easily beat gold times on many of the time trials. Maybe they need a change aswell. Good example is Cool Runnings. I love the course. It offers a nice challenge (slow first half, fast second half) but I feel like the time for gold needs a slight change. I just beat gold time by 12 seconds and that wasn't a perfect run:


  2. #12
    CWR² Chief Beta Tester OMAC's Avatar
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    I'm finding it difficult to reach and maintain the yellow/red zone speeds necessary to get gold on the time trials. With 1.01 and 1.02, I raised collective all the way, and did forward manual trim set to get to the dangerous speeds necessary for gold. Now, I almost never reach even yellow zone speeds on reasonably flat courses. Reaching sick speeds is not a problem when you have lots of altitude to lose and fly downwards, but on flatter courses (like Crane Blame) it's very tough. My best time is 2:03 (Silver) after many tries, and there is nothing I know of to try to get faster speeds. ??? (kb/mouse, expert)

    Iron Front: Liberation 1944 Beta Tester
    Take On Helicopters: Rearmed Beta Tester
    OMAC Mission Pack 1
    Tactical Withdrawal mission for Iron Front Liberation 1944
    A Mine In South Asia
    PC/video specs

  3. #13
    Crane Blame is a tough one. It's pretty good as it is. I think Cool Runnings is the only one where I can beat gold time by 10+ seconds. I never fly insanely high speeds. ~120knots max should be enough on most Time Trials (exception are the long ones but I think they're not as interesting). You don't want to fly too fast. The important thing is to get the timings right so you don't loose too much speed in turns. I can imagine that beating gold times with kb&m is especially difficult because you don't have the necessary control over your collective&pedals. There are two points where you need very precise control over your collective on Crane Blame. The first is right after CP 3 (drop collective once you cleared the ridge and raise it as soon as you are back on track. Screw this up and you don't need to bother with the rest of the course) and the other one is between CP 6 & 7. You want to "fall" through CP 7, this can be a bit tricky.

    On courses like Cool Runnings precise control over both, collective and pedals, is VERY important to time the slides through those tight turns right (turn your heli with pedals to fly sideways, bank left/right, carefully apply a little aft cyclic and control the collective all at the same time so you don't gain too much altitude but still loose enough speed to stay on track)
    When you hit the timings right in the first part you can screw up the second (easier) part of the course and still beat gold as I demonstrated here: http://www.youtube.com/watch?v=WG_c_fR69qA (Note the small screwup before CP 4 and the big screwup right after CP 4 which effected all of the following timings).

  4. #14
    CWR² Chief Beta Tester OMAC's Avatar
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    When I beat gold on Dances With Trees,

    http://forums.bistudio.com/showthrea...t=dances+trees

    the only way to do it was to fly at yellow zone speeds on the straight segments. Now I'm not sure if reaching those speeds around 250 km/h is possible on flat courses with kb/mouse. Not losing speed on turns is equally vital, though, as you wrote.

    On Crane Blame, even if I chopped off 5 seconds in the turn after CP 3 next to the ridge (an extraordinarily difficult feat), I've still got 9 seconds to make up, and that looks to be very tough without high speed between CPs. It is very difficult for me to get over 225 km/h in this course.

    But maybe I'm just overlooking something, and will keep trying.
    Last edited by OMAC; Feb 15 2012 at 13:25.

  5. #15
    After little more flying I can safely say that Cool Runnings is the only TT where I can easily beat gold time by a mile. On all the others it's a really nice challenge to beat gold.

    @OMAC: 225km/h is roughly 120knots. You shouldn't fly much faster otherwise you would be going way too fast into turns. On my gold run on Crane Blame I don't think I exceeded 125knots except on the way towards the last CP. On most TTs timing the turns is way more important than max speed. Always keep that in mind. Topspeeds faster than 125knots only really matter on the long trials on South Asia (The Elder Run, Wild Wild East). On The Elder Run I flew nearly 140knots (260km/h) in some parts.

  6. #16
    CWR² Chief Beta Tester OMAC's Avatar
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    Quote Originally Posted by Derbysieger View Post
    Topspeeds faster than 125knots only really matter on the long trials on South Asia (The Elder Run, Wild Wild East).
    Yes, and with Dances with Trees, as I wrote.

  7. #17
    I will upload more videos of time trials soon. Maybe you can learn something, even though I fly with Community Patch 3
    I just finished Dances with Trees and I will record more. I think a joystick is a huge advantage when you fly TTs

  8. #18
    Quote Originally Posted by DnA View Post
    We want coffee as well, but the engineer manufacturing the coffee maker has discovered a clogged water supply. He hopes to have it resolved soon, so we can ship testing units to all of you
    Does that mean it is still planned for inclusion in this patch? Or has Java been moved to the "next patch" again?

  9. #19
    CWR² Chief Beta Tester OMAC's Avatar
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    Quote Originally Posted by OMAC View Post
    I'm finding it difficult to reach and maintain the yellow/red zone speeds necessary to get gold on the time trials. With 1.01 and 1.02, I raised collective all the way, and did forward manual trim set to get to the dangerous speeds necessary for gold. Now, I almost never reach even yellow zone speeds on reasonably flat courses. Reaching sick speeds is not a problem when you have lots of altitude to lose and fly downwards, but on flatter courses (like Crane Blame) it's very tough. My best time is 2:03 (Silver) after many tries, and there is nothing I know of to try to get faster speeds. ??? (kb/mouse, expert)
    I would be very interested to know if the BIS Q/A guy who got gold on all Trials with a controller is also able to do so with kb/mouse, at least for Crane Blame. I'm down to 2:00, but that last 11 seconds to beat gold will be FN brutal.

    But still, the light heli is so much more fun to fly for me than in 1.03, it is ridiculous.
    Last edited by OMAC; Feb 16 2012 at 03:05.

  10. #20
    Howdy folks! FNG here.

    When I activate the "beta" item in the expansions menu item, I get a CTD on startup. Am I not supposed to be doing that?

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