Quick question will the DLC's work like the arma dlc's. I.e. where everyone starts with low detail textures but if they buy the dlc they get the full rez ones?
Quick question will the DLC's work like the arma dlc's. I.e. where everyone starts with low detail textures but if they buy the dlc they get the full rez ones?
My custom missions:
TOH - COOP5 Operation Pegasus http://forums.bistudio.com/showthrea...ration-Pegasus
TOH - COOP Convoy attack (both Hinds and stock versions) http://forums.bistudio.com/showthrea...-Convoy-Attack
A2CO Multi-mission Template http://forums.bistudio.com/showthrea...48#post2182048
Basic Vehicle respawn script (A3 Alpha) http://forums.bistudio.com/showthrea...72#post2389272
[EVO] Multigaming Clan is recuiting at www.evoclan.net
Doubt it, afterall the DLC for A2 could be considered 'just more units' with a few patch fixes whereas this would be transforming adding a whole new system and game type to TKOH.
Here is the problem though: while civil airframe is good without all the fancy avionics, without a proper avionic simulation, I don't think this good enough for a combat airframe![]()
-Travis Haley - Magpul Dynamics - Art of the Dynamic ShotgunI don't use a pump to scare somebody. I use a pump to shoot somebody.
-Christ Costa - Art of the Art of the Tactical Carbine 11911 mag, twinkie, twinkie, cupcake, primary weapon magazine... OH! There it is!
I want to ask a question: Will twin-engine helicopter show its advantage over single engine one? For example, can the game express the effect that the twin-engine helicopter can still fly for a while when one of its engines is damaged?
I'm excited. Definately getting this!
@msy: You can fly the med and heavy heli with only one engine running so I assume yes (you can't really lift anything though).
CPU: Intel i7 920 @4.2GHz | Mobo: GA-EX58-UD4P | RAM: 12GB DDR3 | GPU: Gainward GTX 680 Phantom 2GB | SSD: Intel X25-M 80GB | Arma 2 & TKOH @ OCZ Vertex 2 120GB
Warthog HOTAS | TrackIR 5 | Saitek Rudder Pedals
For a price that is 171% of those for the A2OA DLCs, a SP campaign would be nice...
How many SP Challenges will be included?
Iron Front: Liberation 1944 Beta Tester
Take On Helicopters: Rearmed Beta Tester
OMAC Mission Pack 1
Tactical Withdrawal mission for Iron Front Liberation 1944
A Mine In South Asia
PC/video specs
hmm,
I am going to be very brave and say i think its to early for myself ,i still have at least 6 months out of the TOH to play.
however i do hope it brings more players to the Genre and this helps with Feedback for small bugs left in the Actual Engine.
I think it would be wise to have got Java out the door first then feedabck can be contained to one Game + Java , because now we can have
TOH = some bugs ( maybe flight model only )
ToH + FXAA =low fps
TOH + FXAA + PPAA = Low Fps
but soon we have :
TOH + java = BUG
TOH + TohHind+Java = Bug
TohHind +java = Bug
ToH + FXAA =low fps
TOH + FXAA + PPAA = Low Fps
ToHind + FXAA =low fps
TOHind + FXAA + PPAA = Low Fps
etc etc , seems like a nightmare for such small community at this time ,better to make sure 99.9% ok TOH before allowing it to mate with Military enhancement ?
or am i missing something as usual![]()
Why should FXAA or SMAA lead to low fps? It should be quite the opposite because its shader tech, right?
I think you got the wrong idea there. People's benchmarks also indicate opposite to your statement.
How should Java make the game buggy? It is not like it will affect existing content or the game.
hmm dont know what to say , in some way your reply really re-iterates my point .
i really think there is language barrier in place or something to be honest i cant make any sense of your reply sorry.
to me you are saying that messing with shaders does not affect FPS and that when someone reports a bug they should not explain what set up they are playing with .
however i am saying they can create low fps and Bugs will appear its inevitable because some are already present ,my fear is why not iron them out with single Game relaease TOH then move on to expansions ?
to expain more clearly i said
TOH + java = BUG
this means someone found a bug when playing with this set up , not that java is the bug
you said
How should Java make the game buggy?
clearly its mistake of interpretation of post i think
again
absolutely not , i lose 1/3rd FPS with wrong settings with these , where are these LOWER fps stats ?Why should FXAA or SMAA lead to low fps? It should be quite the opposite because its shader tech, right?