I just want to make it clear that I'm not arguing against a simulation of a reflex sight. I think that would be awesome, and I guess pretty essential to those lucky people who have 6dof. I was just saying it's possible to be fairly accurate without it. It's no replacement for a gun computer, though... except in il2. The P-51 had a gun computer and I was better without it... Then again, it did have proper parallax behaviour.
http://www.youtube.com/watch?v=LjlxK...feature=relmfu
Four youtube Vid talking about the hind.
Wow, looking at the video of this 17y/old Hind's game, make me thinks how poor is the actual toh-Hind
http://www.youtube.com/watch?NR=1&fe...&v=uFnTdXwIAwE
Please BIS, can you give some more love at the Hind (cockpit, avionic, navigation/targeting system)
Last edited by Scorlhov; May 7 2012 at 15:06.
Yep - seconded - I'm looking at ACE - hoping there's something in there that will tidy up some of the quirks.
On the subject - anyone else notice how wierd the behaviour of guided missile is? I can't select targets when they are selected, and as gunner aiming them with scope they go high everytime.
current workaround is to use the radio to order the gunner as a unit to target - rather than the crew "select /cycle target" commands.
But downside is there's no way of really knowing if they have targetted or not.
Why do I launch the missile also? I don't fire the cannon other than in manual, rockets - the gunner fires when I line it up, missiles - I fire them? But he targets them - but I can't select targets using the normal route.
Discuss!