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Thread: Ships, Naval Mines, and Naval Objects

  1. #1

    Ships, Naval Mines, and Naval Objects

    This addon adds numerous naval objects and ships. New harbor/sea ships with faction-based Textures.

    New v2.1:

    - Large Assault Transport Ship. Features include:
    -- Transport for 24 troops (yes, 24 troops!)
    -- Scripted launch/recovery for 2 zodiacs
    -- Fully animated cargo doors
    -- Dual MG mounts
    -- Bridge with fully animated gauges
    -- Credit to Gnat - Zodiac scripts are based on his FSF scripts! Scripts also commented with credit! Thanks Gnat!

    - Assault Ship Wreck Model

    - Zodiacs for each faction (4-man version)



    Ships:
    - Assault Ship (new in v2.1)
    - Assault Ship Wreck (new in v2.1)
    - Zodiac for standard factions (4-man version) (new in v2.1)
    - PBR
    - PBR-Transport
    - Patrol Boat
    - Assault Boat
    - Research Vessel
    - Minelayer ships
    - Escort patrol boats (new in v2.0)
    - Sailboat (new in v2.0)

    NEW: Boat Flares and Boat Horns (both available via action menu!)

    Weapons:
    - QuickStrike mines: Air-deployed water mines (new in v2.0)
    - SCUBA interdiction grenades: FINALLY, a grenade that works below the water surface! (new in v2.0)
    - SCUBA interdiction grenade launchers for use in ASW engagements. (new in v2.0)
    - SCUBA interdiction grenade launcher script - allows addition of launcher to any boat/vehicle via scripting. (new in v2.0)
    - Depth Charges (new in v2.0)
    - Naval mines (medium, large, extra-large)
    - Mined beach barricades
    - Minefields! (new in v2.0)

    Objects:
    - "Mines" Warning sign (the BIS object not listed in the default editor)
    - "Mines" marker buoy (with flashing light)
    - "Diver Down" marker buoy
    - "Diver Alpha" marker buoy

    New objects are listed in a new category under:

    "Empty > Naval Mines and Barricades"



    IMPORTANT NOTE: The mines will arm in 120 seconds of INIT. This timer allows safe operation of minelayer activity without blowing up on your own mine. New air-launched mines arm in 30 seconds of INIT!

    New nautical mines, mined beach barricades, mine warning sign, and a mine warning marker buoy listed in a new category under:

    "Empty > Naval Mines and Barricades"


    REQUIREMENTS:
    Requires CO/OA 1.56 or better! Tested on CO 1.60.

    Tested successfully with TGW and CWR2 addons!

    Download location: pook_PBR_v2.1.zip
    https://skydrive.live.com/?cid=5b54f...7917265%212012

    29 MB download file. v2.1 MLODs are available too!





    ===========
    CHANGELOG:
    ===========
    Spoiler:


    From the readme:
    ----------------------------------------
    Mines
    ----------------------------------------

    Spoiler:


    ----------------------------------------
    Naval Minefields
    ----------------------------------------

    Spoiler:


    ---------------------------------------
    Depth Charges and Underwater (SCUBA interdiction) grenades
    ----------------------------------------

    Spoiler:


    ----------------------------------------
    Static Beach Barricades and Marker Buoys
    ----------------------------------------

    Spoiler:


    ----------------------------------------
    Ships:
    ----------------------------------------

    Spoiler:


    ----------------------------------------
    Groups:
    ----------------------------------------

    Spoiler:









    Mine warning buoy with flashing light (I used a texture swap to make the flashing visible during the day!)




    Research Vessel diving lights - underwater diving at night should benefit from this!




    Research Vessel in the day with the scuba diver buoys on display. All of them say "Oceanic Research" in either Czech, Russian, or Arabic (according to Bing Translator)

    Last edited by hcpookie; Jan 24 2013 at 00:59. Reason: v2.1 Release!

  2. #2
    They look great,Will you be releasing MLOD's too

  3. #3
    v1.0 released! See first post for download info.


    Roadkill, yes, the MLODs are available
    Last edited by hcpookie; Feb 10 2012 at 23:40.

  4. #4
    That PBR looks great, but the pirate boat seems slightly... off. Somethings missing, visually anyways, that I can't quite pin down.

    Any chance of a twin .50 mount?


    You should do a Swift Boat next...
    Last edited by Darkhorse 1-6; Feb 11 2012 at 03:32.
    Quote Originally Posted by vilas View Post
    Maybe it's that the OFP era community has retired and the CoD community era has begun? Demanding 12 year olds who must have something now
    In favor of calling BI's Mi-28/Ka-50 mash-up the "Hamok".

    Give terrain makers the tools they need! http://dev-heaven.net/issues/20349

  5. #5
    Release frontpaged on the Armaholic homepage.



    ** pages made by our future staff member Zirkle
    ** topic moved to "complete"

  6. #6
    and M-60 mg.


    PBR boats compatible UNSUNG mod

  7. #7
    Sergeant Major Old Bear's Avatar
    Join Date
    Nov 3 2006
    Location
    Marseille, France
    Posts
    1,601
    New on front page at Armed Assault.info

    Link to mirror :

    PBR Boat Pack [CO] (v 1.0) : http://www.armedassault.info/index.p...addons&id=1911

  8. #8
    Private First Class
    Join Date
    Apr 27 2010
    Location
    Stockholm
    Posts
    26
    Nice to see somthing new
    Couldent you add a few more cargo seats on the assultboats? 6 seams a bit few wite all that space avaible. Whould probebly make it a bit more usefull if you are abel to load 10+ in the cargo.

    Cheers
    Grip

  9. #9
    Foxhound and Old Bear, thanks for the mirrors!

    I figured the dual-50 turret isn't something the CDF would use.

    Also, I didn't want to make the boats a floating bus, since they are technically a "patrol boat" and you can add more boats to the armada as needed for more transport. Perhaps I have misjudged this?

  10. #10
    By popular demand - v1.1 released with Patrol Boat and Assault Boat cargo capacity for 12!

    Download link the same... look for v1.1 zip.

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