The action menu contains many options depending on the aircraft and it's loadout.
Interface:
ActionMenu Items:
- CCIP/CCRP mode selection
- Ripple amount: Increase or decrease the number of unguided bombs released.
- Ripple interval: Set the time before releasing of next munition.
- Laser ARM/OFF
- Toggle HUD: Toggles between time to arrival and estimated time of arrival. Requires user to hold zoom out key to make visable.
- HUD colour: Will alter the heads up display colour. Doesn't include the bombing indicators at this stage. Requires user to hold zoom out key to make visable.
- SP-ACRFT will menu item will set the steerpoint to your planes current position. Good for marking up something unexpected.
- SP-LOCK will set the position of the steerpoint to where the currently locked enemy unit is, as long as it isn't an aircraft.
- SP-SET Select this to automatically open the map, then single click on the map to place the sp position.
- RESET HUD BREAKER Use this to restart the hud overlay if another script causes it the disapear. Requires user to hold zoom out key to make visable.
- FEED If a camera is in use this will broadcast the video to any nearby Rover terminals. Requires holding of zoomout key to access.
Keys/Buttons:
The watch key is your new pickle button. default "o".
Single clicking on the map:
Will set the steerpoint marker.
Hold breath:
Will access the optical camera. If enabled
Look left right up down default joystick hat keys and numpad keys:
Move the focus of the camera view. If enabled.
Zoom in key default Num +:
Toggles between the three zoom states of the camera. If enabled.
Hold breath will access the optical camera. If enabled
Usage:
Any keys referenced below assume default key configuration, if you have altered these the actual key presses required may have changed.
Depending on the aircraft, and if certain object variables have been set determine which features are available.
Navigation:
Once in the aircraft access the map and by single clicking on a position sets the steerpoint to that position. Use the SP-SET action menu item to open the map.
Interval Menu Items:
By altering the the interval values, any weapon like rockets and unguided bombes will fire one after the other with that gap when pressing the o key.
CCIP mode.
Selected via the menu, and this is the default mode when you first get in the aircraft.
Using the fire button will live jettison the bomb.
Using the "watch" key will release the bomb which will land somewhere near the calculated impact point represented by the circle shaped pipper.
The vertical line give steering cues to the steerpoint.
The horizontal line will drop down towards the pipper. When it is over the circle it is representing the calculated release point for hitting the steerpoint.
CCRP mode
Activated from the menu.
This uses the same cues as above, except this time you hold down the "watch" key, this is your authorisation for release if or when the computer calculates you are at the release point.
If you have selected to release more than one bomb using the ripple amount menu, the computer will calculate release to set the target at the centre of the string of bombs.
Camera:
If enabled, pressing the hold breath key will change the view to that of the camera. The camera always looks towards the steerpoint. Adjust the cameras direction using the joystick hat.
Use the zoom in key to change between the three zoom levels.
Careful, changing the cameras focus also moves the steerpoint marker. This can also occur if looking from far off. If there is a hill between you and the sp, the camera will change the sp postion to where it is hitting the intervening terrain.
Be careful while using the camera you have no control over the aircraft. Try to stabilise the aircraft first.
NUM - Will change the camera mode through daylight(colour),IR,Thermal white hot and black hot.
A north marker is displayed to help orient the pilot when communicating with somebody on the ground. Different zoom levels show the north marker different distances from the center point.
Flir WIDE 100m
Flir NORM 50m
Flir TELE 25m
Flir VWIDE 200m
To enable in an aircraft place this in it's initization field.
Code:
this setvariable ["FLIRloc", [3.4,0.9,-1.1],true];
The position array sets where the camera view is from for that aircraft.
Laser:
If enabled. Use the menu to arm the laser.
Access the optical camera by holding down the right mouse button.
Use the joystick hat to move the cameras view onto the target.
When you judge your are within the bombs release parameters (no cues given yet) pickle the bomb using the "watch" key.
You can adjust the laser by using the hat, to adjust impact. Though moving it to far may cause the bomb to loss focus and not hit.
Note: I can only check for laser line of site while the camera is active, so after ten seconds the laser will automatically shut off (cheat limiting), to ensure this doesn't occur periodically switch to the camera view until the bomb has impacted.
To enable in an aircraft place this in it's initization field.
Code:
this setvariable ["Laser", true,true];