Code:
[
NEO_coreLogic, //GAME LOGIC (CAN BE FUNCTIONS MODULE)
[
WEST, //WEST SIDE SUPPORTS
[ //TRANSPORT ARRAY MUST COME FIRST, EMPTY ARRAY IF NO TRANSPORT UNIT TO BE ADDED TO SIDE
[ //Transport Unit 1
getMarkerPos "NEO_mkr_transport_00", //Spawn position
270, //Spawn direction
"UH1Y", //Class Name of Helicopter
"Eagle-One", //Unit Callsign
["pickup", "land", "land (eng off)", "move", "circle"], //Unit available tasks
{} //Code to execute, you can access in _this variable [_chopper, _grp, _crew]
],
[ //Transport Unit 2
getMarkerPos "NEO_mkr_transport_01", //Spawn position
270, //Spawn direction
"UH1Y", //Class Name of Helicopter
"Eagle-Two", //Unit Callsign
["pickup", "land", "land (eng off)", "move", "circle"], //Unit available tasks
{} //Code to execute, you can access in _this variable [_chopper, _grp, _crew]
],
[ //Transport Unit 2
getMarkerPos "NEO_mkr_transport_02", //Spawn position
270, //Spawn direction
"UH1Y", //Class Name of Helicopter
"Eagle-Three", //Unit Callsign
["pickup", "land", "land (eng off)", "move", "circle"], //Unit available tasks
{} //Code to execute, you can access in _this variable [_chopper, _grp, _crew]
],
[ //Transport Unit 2
getMarkerPos "NEO_mkr_transport_03", //Spawn position
270, //Spawn direction
"UH1Y", //Class Name of Helicopter
"Eagle-Four", //Unit Callsign
["pickup", "land", "land (eng off)", "move", "circle"], //Unit available tasks
{} //Code to execute, you can access in _this variable [_chopper, _grp, _crew]
]
],
[ //CAS ARRAY MUST COME IN SECOND, USE EMPTY ARRAY IF NO CAS UNITS SHOULD BE ADDED TO SIDE
[ //CAS Unit 1
getMarkerPos "NEO_mkr_cas_00", //Spawn position
270, //Spawn direction
"AH64D", //Class Name of Aircraft (Plane or Chopper)
"Falcon-One", //Unit Callsign
0, //Airport ID - ONLY needed for Planes, if chopper can be any number
{} //Code to execute, you can access in _this variable [_aircraft, _grp, _crew]
],
[
getMarkerPos "NEO_mkr_cas_01", //Spawn position
270, //Spawn direction
"AH64D", //Class Name of Aircraft (Plane or Chopper)
"Falcon-Two", //Unit Callsign
0, //Airport ID - ONLY needed for Planes, if chopper can be any number
{}
]
]
]
] execVM "scripts\NEO_radio\init.sqf";
==========================
//Functions
==========================
//Add support
[
WEST,
"TRANSPORT",
[
getMarkerPos "NEO_mkr_transport_00", //Spawn position
270, //Spawn direction
"UH1Y", //Class Name of Helicopter
"Eagle-One", //Unit Callsign
["pickup", "land", "land (eng off)", "move", "circle"], //Unit available tasks
{} //Code to execute, you can access in _this variable [_chopper, _grp, _crew]
]
] call NEO_fnc_radioSupportAdd;
//Remove Support
[
WEST,
"TRANSPORT",
"Eagle-One"
] call NEO_fnc_radioSupportRemove;