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  1. #1

    Support Radio




    Name: Support Radio
    Developer: _neo_
    Version: 1.00
    Credits: Deto for the logo image, Osmo, Mr Ben, Outlander, Igmmig and all other Tour members for the great ideas, suggestions, feedback and testing
    Videos: Transport: Pickup
    Images: Image 1 - Image 2
    Download: Support Radio - Example Mission - Armaholic Mirror


    Description
    • Support Radio is a interface that will help you control Artificial Intelligent units for support such as Transport (Air Taxi), Close Air Support and Artillery. Only units with an itemRadio and itemGps can access the Support Radio.


    Transport:
    • Move - Make unit move to location and wait for further orders
    • Land - Make unit land at given location, if LZ is not safe enough, unit will find a near but safe LZ
    • Land (Eng Off) - Same as Land Task but unit will shutdown the engine
    • Circle - Make unit go to location and circle the area giving overwatch
    • Pickup - Make unit go to LZ, the unit will wait for visual on friendly smoke and will ask if it is correct smoke, player needs to use interface to confirm the smoke or that is wrong smoke
    • When inside a Transport unit you can talk with the pilot, where youll be able to control that vehicle only


    Close Air Support:
    • SAD - Seek and destroy enemy targets and unit will also engage all laser marked targets
    • Support for both planes and choppers


    Artillery:
    • There are two types of Artillery batteries, static and non-static
    • If the battery is non-static it will be able to move around the map to get in range of target, it will wait for player interaction before doing so
    • When near a artillery unit you can talk with the crew, where youll be able to control that artillery group only



    Installation:
    • Readme (Included in download links)


    - Latest Version
    • v1.00


    - Changelog
    • First Public Release


    - Complete Changelog

    _neo_
    Last edited by neokika; Jan 2 2012 at 11:17.
    Proud community admin/member of The Tour of Teamrespawn

  2. #2
    Retired Moderator Foxhound's Avatar
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    Thanks for informing us about the release


    Release frontpaged on the Armaholic homepage.


  3. #3
    Wow awesome.
    Can you make this to an Clientside addon, is this possible?

    Btw your test mission doesnt work for me, if I try to select "Support Radio" it disappear.
    I use ACE, diffrent replacments, soundmods and latest arma stable patch(1.60).
    Fixed, I just edited this part

    _this == _target
    &&
    //_this hasWeapon ""itemRadio""
    &&
    _this hasWeapon ""itemGps""
    Last edited by Lt_Ryan; Dec 31 2011 at 20:59.

  4. #4
    Master Gunnery Sergeant Kroky's Avatar
    Join Date
    Jan 23 2003
    Location
    Sieradz, Poland
    Posts
    1,240
    Yes an addon version of this would be very welcome!

    This would replace and even enhance some of the missing GL4 features.

  5. #5
    BI Developer neokika's Avatar
    Join Date
    Jul 15 2009
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    Posts
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    Author of the Thread
    Hi all,

    Quote Originally Posted by Lt_Ryan View Post
    Wow awesome.
    Can you make this to an Clientside addon, is this possible?
    Currently I have no plans to make it into an addon.
    Although, it could not be client side only, and all clients and server would still need the addon.

    Quote Originally Posted by kill4eva View Post
    So question, If my CAS support has become combat ineffective ( aka shot down ) do they ever respawn?
    Negative, they do not respawn unless you tell them too, check the last part of the readme, you'll find a set of functions:

    (Check readme for better reading)
    Spoiler:


    Quote Originally Posted by SGT M View Post
    Hey in the readme it says "Copy the folder "scripts" to your mission root folder". Am I missing something incredibly obvious or is there no "scripts" folder included in the download? Do I have to make the scripts folder, and if so what do I place in it?
    You are correct, the folder target should look like this:
    Mission/scripts/NEO_radio\

    Quote Originally Posted by Wolf5 View Post
    another question, how can i add a parameter for a limited number of fire mission?
    A fire mission every 5 minutes or 3 fire mission per party for example
    Hi, not sure if I understand your question, can you elaborate a bit?

    Quote Originally Posted by Electricleash View Post
    Fantastic set of scripts, been playing around with it over the last few hours.
    Need a bit of clarification; It seems that only the player is able to call support, and not team switched/playable units even if they actually have a gps and radio, Was this by design?
    E
    You'll need to manually add the actions to the guys in your team:
    Spoiler:


    Quote Originally Posted by Ironwood View Post
    Wonderful, good work, just a question how I can use it with other units I tried using a Marine, I have equipped with radio and GPS and does not work, only if I use the same radio that has the original soldier's mission example.Thanks
    As long has the units have ItemGps and ItemRadio it should work with any type of unit.

    Quote Originally Posted by ]NTRUDER View Post
    Nice work! How do these scripts work in a dedicated server environment?
    Quote Originally Posted by Electricleash View Post
    Also what's the multiplayer workability?
    The Radio Support has been design with Multiplayer in mind, so it should work in any eviroment (SP, MP (Hosted & Dedicated)).


    Thanks,
    _neo_

  6. #6
    Quote Originally Posted by neokika;2082743

    Negative, they do not respawn unless you tell them too, check the last part of the readme, you'll find a set of functions:

    //Add support
    [
    WEST,
    "TRANSPORT",
    [
    getMarkerPos "NEO_mkr_transport_00",
    270,
    "BAF_Merlin_HC3_D",
    "Eagle-One",
    ["pickup", "land", "land (eng off)", "move", "circle"
    ,
    {}
    ]
    ] call NEO_fnc_radioSupportAdd;

    //Remove Support
    [
    WEST,
    "TRANSPORT",
    "Eagle-One"
    ] call NEO_fnc_radioSupportRemove;

    _neo_
    Well thank you for the reply Neo. By Reading this code I can see how this function would respawn a specific support unit, but I dont know how to go about adding it/executing that command, any pointers ?

  7. #7
    Quote Originally Posted by kill4eva View Post
    Well thank you for the reply Neo. By Reading this code I can see how this function would respawn a specific support unit, but I dont know how to go about adding it/executing that command, any pointers ?
    I have same issue. Im not sure how to use the code to get them to respawn. Im guessing a trigger with an event handler but I cant figure it out. Anyone get respawn to work? If so please post an example

  8. #8
    So question, If my CAS support has become combat ineffective ( aka shot down ) do they ever respawn?

  9. #9
    Question?? Would it be possible to call the Support Radio from a units init instead... ? If so, how?

  10. #10
    Hey in the readme it says "Copy the folder "scripts" to your mission root folder". Am I missing something incredibly obvious or is there no "scripts" folder included in the download? Do I have to make the scripts folder, and if so what do I place in it?
    My specs:
    Windows 7 64-bit Home Premium
    i7 2600k 3.4ghz
    GTX560 ti
    1 gb VRAM
    8gb RAM

    I'm fairly sure I can just play Pac Man and no more with this rig.

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