Name: Support Radio Developer: _neo_ Version: 1.00 Credits: Deto for the logo image, Osmo, Mr Ben, Outlander, Igmmig and all other Tour members for the great ideas, suggestions, feedback and testing Videos:Transport: Pickup Images:Image 1 - Image 2 Download:Support Radio - Example Mission - Armaholic Mirror
Description
Support Radio is a interface that will help you control Artificial Intelligent units for support such as Transport (Air Taxi), Close Air Support and Artillery. Only units with an itemRadio and itemGps can access the Support Radio.
Transport:
Move - Make unit move to location and wait for further orders
Land - Make unit land at given location, if LZ is not safe enough, unit will find a near but safe LZ
Land (Eng Off) - Same as Land Task but unit will shutdown the engine
Circle - Make unit go to location and circle the area giving overwatch
Pickup - Make unit go to LZ, the unit will wait for visual on friendly smoke and will ask if it is correct smoke, player needs to use interface to confirm the smoke or that is wrong smoke
When inside a Transport unit you can talk with the pilot, where youll be able to control that vehicle only
Close Air Support:
SAD - Seek and destroy enemy targets and unit will also engage all laser marked targets
Support for both planes and choppers
Artillery:
There are two types of Artillery batteries, static and non-static
If the battery is non-static it will be able to move around the map to get in range of target, it will wait for player interaction before doing so
When near a artillery unit you can talk with the crew, where youll be able to control that artillery group only
Wow awesome.
Can you make this to an Clientside addon, is this possible?
Btw your test mission doesnt work for me, if I try to select "Support Radio" it disappear.
I use ACE, diffrent replacments, soundmods and latest arma stable patch(1.60).
//Remove Support
[
WEST,
"TRANSPORT",
"Eagle-One"
] call NEO_fnc_radioSupportRemove;
Originally Posted by SGT M
Hey in the readme it says "Copy the folder "scripts" to your mission root folder". Am I missing something incredibly obvious or is there no "scripts" folder included in the download? Do I have to make the scripts folder, and if so what do I place in it?
You are correct, the folder target should look like this: Mission/scripts/NEO_radio\
Originally Posted by Wolf5
another question, how can i add a parameter for a limited number of fire mission?
A fire mission every 5 minutes or 3 fire mission per party for example
Hi, not sure if I understand your question, can you elaborate a bit?
Originally Posted by Electricleash
Fantastic set of scripts, been playing around with it over the last few hours.
Need a bit of clarification; It seems that only the player is able to call support, and not team switched/playable units even if they actually have a gps and radio, Was this by design?
E
You'll need to manually add the actions to the guys in your team: Spoiler:
Wonderful, good work, just a question how I can use it with other units I tried using a Marine, I have equipped with radio and GPS and does not work, only if I use the same radio that has the original soldier's mission example.Thanks
As long has the units have ItemGps and ItemRadio it should work with any type of unit.
Originally Posted by ]NTRUDER
Nice work! How do these scripts work in a dedicated server environment?
Originally Posted by Electricleash
Also what's the multiplayer workability?
The Radio Support has been design with Multiplayer in mind, so it should work in any eviroment (SP, MP (Hosted & Dedicated)).
//Remove Support
[
WEST,
"TRANSPORT",
"Eagle-One"
] call NEO_fnc_radioSupportRemove;
_neo_
Well thank you for the reply Neo. By Reading this code I can see how this function would respawn a specific support unit, but I dont know how to go about adding it/executing that command, any pointers ?
Well thank you for the reply Neo. By Reading this code I can see how this function would respawn a specific support unit, but I dont know how to go about adding it/executing that command, any pointers ?
I have same issue. Im not sure how to use the code to get them to respawn. Im guessing a trigger with an event handler but I cant figure it out. Anyone get respawn to work? If so please post an example
Hey in the readme it says "Copy the folder "scripts" to your mission root folder". Am I missing something incredibly obvious or is there no "scripts" folder included in the download? Do I have to make the scripts folder, and if so what do I place in it?
My specs:
Windows 7 64-bit Home Premium
i7 2600k 3.4ghz
GTX560 ti
1 gb VRAM
8gb RAM
I'm fairly sure I can just play Pac Man and no more with this rig.