Update:
==============
CHANGELOG:
==============
v3.0: 2/10/2013
-NEW: Up-armored models with armored side panels. Listed as "SOCR-Heavy" in the editor. New classnames in readme.
-NEW: Boat Flares! (via action menu)
-FIX: Commander View LOD missing polys
-IMPROVED: Hull armor panels on all models
v2.0 8/31/2012
-FIX: Turret shields missing Fire Geometry
-NEW: M2 + Mk19 version
-NEW: SOC-R groups available in editor and for group spawn scripts (group names listed in readme)
v1.5: 8/29/2012
-NEW: M134 / M240 version
-NEW: Additional Clan decals
-IMPROVED: Stringtable German localizations
-FIX: Some Turret shield textures
v1.4: 8/22/2012
-NEW: Ammo belt end (bullet hide) animations
-NEW: Stringtable localizations
-IMPROVED: Vehicle hull lowered in water
- v1.4 MLODs available in download location
v1.3: 8/17/2012
-NEW: Updated high-res texture from Vico (from Team F.S.F
http://www.clan-gign.net/~fsfzone/) Thanks Vico!
-FIX: Some minor Pilot View LOD issues (missing sections).
-IMPROVED: Smoke launcher grenade count and placement now with larger and thicker circle of smoke.
- v1.3 MLODs also available (look in the MLOD folder in the download location)
v1.2: 1/22/2012
-FIX: Conflict issue with other mods (changed inheritance settings).
-FIX: Some minor LOD issues.
-IMPROVED: Commander Turret rotation now 360 degrees.
v1.1: 1/13/2012
-FIX: M134 version missing floor LOD in Cargo View.
-FIX: Releasing Smoke would trigger camo net (duplicate key mapping).
-FIX: Damage resistance fix (hull now takes damage).
-FIX: A few small texture issues.