+ some server crashfixes Fixed: MP: Bullet hits of remote units not visible over large distance (http://dev-heaven.net/issues/12973)
 Changed: Default memory allocator is now tbb4malloc_bi instead of tbb3malloc_bi
 Fixed: Manually guided missiles lost control when reaching 1500 m distance (http://dev-heaven.net/issues/12101)
 Improved: AI sometimes did not start firing at enemy which passed quickly just in front of it.
Fixed: AI unable to target crew in vehicles other than tracked ones (http://dev-heaven.net/issues/25847)
Improved: AI units now give more preference to close targets (http://dev-heaven.net/issues/25847)
HOTFIX file (primary for servers):
remember beta installer DO NOT OVERWRITE anything in your full game so client can use the beta setup