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Thread: Project CDF

  1. #791
    Second Lieutenant GossamerSolid's Avatar
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    I've fixed the western equipped CDF soldier's models. They had a part missing on the back of the neck.

    Also I made a new model for the unarmed western equipped cdf soldier. He has no helmet, no gear. Just the vest and the underlaying clothes + boots.

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  2. #792
    What will the new SMG be for the CDF? Any plan to change it? I would recommend the Sterling L2A3, but that's just for personal preference.

  3. #793
    Second Lieutenant GossamerSolid's Avatar
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    Quote Originally Posted by Black Cat View Post
    What will the new SMG be for the CDF? Any plan to change it? I would recommend the Sterling L2A3, but that's just for personal preference.
    I can only put in what models I have access to. Crewman have the MP5 still, while for a carabine role, there's the FN FNC Carabine version:


  4. #794
    That's Awesome! How many variants of the FNC will there be?

    Will they have soundmod support/custom sounds?

  5. #795
    Second Lieutenant GossamerSolid's Avatar
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    Quote Originally Posted by Black Cat View Post
    That's Awesome! How many variants of the FNC will there be?

    Will they have soundmod support/custom sounds?
    Right now there are 6 models:

    - FN FNC
    - FN FNC Aimpoint
    - FN FNC GL
    - FN FNC Aimpoint GL
    - FN FNC Carabine
    - FN FNC Carabine Aimpoint

    It supports soundmods. It inherits it's sounds off of the M16. So whatever soundmod you have, it'll use the M16 sounds.

  6. #796
    Is there a replacement file available for these units?

  7. #797
    The standard FNC has an 18" barrel, and the "carbine" model that I'm aware of has a 16" barrel. Used to own a 16" version myself The barrel in that pic looks too short as the handguards look "smushed". I'll have to look at Swedish army pics to see if there are any short-barrel versions.

    EDIT - there IS an AK-5 short-barrel version and it uses different handguards. THAT'S what I'm seeing different:

    http://pookieweb.dyndns.org:61129/FNC/s_ak5d_test.jpg

    http://pookieweb.dyndns.org:61129/FNC/s_ak5_polis.jpg

    This is the one I owned - sold it when I moved into a new house and regret doing so

    http://pookieweb.dyndns.org:61129/FNC/DSCN2639.JPG

  8. #798
    Quote Originally Posted by GossamerSolid View Post
    No reply? Must be good enough then.
    I just have much time for foruming.

    Posting here that you made something doesn't prove authorship. There's quite a ways between something being 'good enough' and then moderator actions for some wrongdoing. If something is called into question and it is not properly answered, the forum rules state that anyone who even posts a screenshot of something without the proper permission can be banned, depending on the circumstances. So, whatever you two think is best.


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  9. #799
    Second Lieutenant GossamerSolid's Avatar
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    Quote Originally Posted by Max Power View Post
    I just have much time for foruming.

    Posting here that you made something doesn't prove authorship. There's quite a ways between something being 'good enough' and then moderator actions for some wrongdoing. If something is called into question and it is not properly answered, the forum rules state that anyone who even posts a screenshot of something without the proper permission can be banned, depending on the circumstances. So, whatever you two think is best.
    I've PM'ed Sadowski so this can be cleared up hopefully.

    If we can't come to an agreement on ownership then I'll omit the weapons from the next patch.

  10. #800
    Second Lieutenant GossamerSolid's Avatar
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    Version 1.07 is pretty much good to go, just waiting on the whole permissions debacle to be resolved. I would just rip all the FN FNC content out for this patch, but I don't really want to as then I'll have to put it all back in afterwards.

    The 2S1's artillery computer is now hitting its mark properly thanks to Wld427 and Sekra from PRACS Mod. Big thanks to those two gents!

    I'll be making a few more content related changes and then the version will be packed up and sent to our beta testers for approval!

    If anybody else is interested in joining the team (Modelers, Texture Artists, Config Writers, Testers, Mission devs, etc)... please PM me as we're always looking for more people to help out!

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