Page 14 of 20 FirstFirst ... 4101112131415161718 ... LastLast
Results 131 to 140 of 194

Thread: OFrP French Army Mod v3.1

  1. #131
    First Sergeant M1n1d0u's Avatar
    Join Date
    May 3 2009
    Location
    france , gouvieux
    Posts
    995
    really nice screenshot i hope we get our hand on that soon

  2. #132
    very nice

  3. #133
    Master Gunnery Sergeant
    Join Date
    Mar 8 2011
    Location
    Poland, Sieradz
    Posts
    1,213
    Very nice, i missed rifle grenades in arma 2 (i remember them from OFP i always liked to use them, and now i can in CWR2 and in OFrP mod)

  4. #134
    Wow, that rifle grenade looks really nice! Congratulations on that!

  5. #135
    Yeah, very cool. Glad the release is getting closer.

  6. #136
    Quote Originally Posted by tom3kb View Post
    Very nice, i missed rifle grenades in arma 2 (i remember them from OFP i always liked to use them, and now i can in CWR2 and in OFrP mod)
    We use rifle grenades in our army pack (Slovenian), on good old M70AB1 rifles
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  7. #137
    Rafale Marine over the Charles de Gaulle...



    First Rafale C-01 (black colour)



    A news about the config character, which can be changed in "profile".



    French female soldier:



    The artillery config has also been fixed, and now works great with arty module.
    Last edited by TigerForce; Jun 24 2012 at 13:22.


    Please, respect our terms of use : http://arma3.fr/pages/en/user_licence/ofrp

    Remember that, regardless of the quality of the mission in your eyes, it took days, weeks, or months, for Mission-Maker to achieve it.
    The minimum of politeness is to leave a comment on his post, to say what you think of the mission, suggest improvements...and thank him for the time it took for you!

    This also applies to the Addons-Makers !

  8. #138
    Nice pic, and units for that matter.

  9. #139
    Awesome work guys!

  10. #140
    Liking these new screens, especially the units-- having patches and insignia that aren't warped and have proper normal maps is so important in my eyes, the unit is ruined if the insignia aren't done right bc it just ends up looking like murky color stains. These are sharp, and have definition on the uniforms. Been letting a French-based scenario brew upstairs for a while, this will be a great reason to do one finally.

Page 14 of 20 FirstFirst ... 4101112131415161718 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •