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Thread: Visitor Crashes out of blue

  1. #1
    Staff Sergeant F2F_BHO's Avatar
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    Visitor Crashes out of blue

    i was running Visitor for 2 days with no issue, then outta the blue yesterday it crashed and hasn't started working since, not sure what happened, but it crashes when i try to use bulldozer and view the island: here is the rpt file:::
    Spoiler:

    "Some of u been trying to write rhymes for years but weak ideas irratate my ears,is this the best that you can make? Cause if not and you got more then I'll wait"

  2. #2
    Staff Sergeant F2F_BHO's Avatar
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    Author of the Thread
    Okay Now im getting alittle upset, i don't understand why the BI Tools are so unreliable, and no one seems to be able to answer the question, the dang thing worked 2 days ago and quit in the midst of me working on an island, i have narrowed it down to buldozer, can't tell anyone why , but there are no shader errors and all the files that need to be there are there ...i did not change any settings . so what the issue here, everyone seems to look but not one person has an answer.......i have posted the rpt file if that can help

  3. #3
    I'm affraid I get this all the time ..... I just restart the viewer.
    I suspect its an issue with my BIN files that go with the exe.

    Did you install a game patch recently?

  4. #4
    Your start lines look a little complex, i can only believe its this , becuase i have never had such problems ,
    even from arma1 -2-co and now TOH

    i use simply

    Path to realtime viewer working directive
    p:\
    Command line to lauch realtime viewer ( bulldozzer)
    "p:\buldozer.exe" -window -buldozer -cpuCount=2 -exThreads=0


    I added exthreads for very complex terrains as bulldozer couldnt cope without it seems

    Hope it helps

  5. #5
    CWR² Developer Bushlurker's Avatar
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    -connect=pipe\804A6,8EDB
    I don't recognise this command..... maybe you could try without it?

    Code:
    Path to realtime viewer working directive
    p:\
    Command line to lauch realtime viewer ( bulldozzer)
    "p:\buldozer.exe" -window -buldozer -cpuCount=2 -cfg=bdozer.cfg -profiles=P:\ -exThreads=0
    ... should work fine...

    B
    Last edited by Bushlurker; Dec 25 2011 at 12:17.


  6. #6
    "p:\buldozer.exe" -window -buldozer -cpuCount=2 -cfg=bdozer.cfg -profiles=P:\ -exThreads=0
    It will work fine if you have a profile folder in P and a new bdozer.cfg too.
    i often see people adding these to there startline because they have read it or BIS left it in visitor when they uploaded the tools.
    people should be aware if they add these lines they do something and add complexity that should be reported when asking for help and reporting troubles.

    @ Bushlurker could i see your amended Buldozer.cfg from P and Profile , i am interested to see what paramters people change here or are they simply copying there game profiles ?

  7. #7
    Staff Sergeant F2F_BHO's Avatar
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    Thanks guys will try this, seems i have alittle luck when i pick certain high elevations on the island then launch buldozer,, its just really weird . cause it was working fine. But i didn't update to the new 1.60 patch till last night, after the issue was already present...

  8. #8
    CWR² Developer Bushlurker's Avatar
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    It will work fine if you have a profile folder in P and a new bdozer.cfg too
    You need to maky your own bdozer.cfg - yeah, though if you don't have a .profile file and you add the line -profile=P:\ (or -profile=P:\Users... which is what I use), then the first time you run Buldozer it'll create a default .profile file at that location which you can subsequently edit...

    @Thromp
    Check out my beginners guide which talks about those bdozer.cfg and .profile files and gives examples...


    B
    Last edited by Bushlurker; Dec 27 2011 at 17:14.

  9. #9
    cheers Bush
    ill check that out , i never added them so i never had a profile created , sometimes i wondered why people had them and what they can change, now i will know

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