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Thread: Cold War Rearmed² : Demo³

  1. #341
    Im downloading CWR2 now with SIX Launcher, ive only started using it... too easy, i dont think it can get any easier?

  2. #342
    Quote Originally Posted by Katipo66 View Post
    Im downloading CWR2 now with SIX Launcher, ive only started using it... too easy, i dont think it can get any easier?
    Glad to hear! Things should get even better once we launch Play withSIX Preview and continue to get better towards full release.

    If you have any questions or run into any issues, please feel free to find us at http://www.six-updater.net/p/support.html
    A.C.E. Advanced Combat Environment

    Dev-Heaven.net Free Project Hosting | A2 Community Issue Tracker Help BIS, Help yourself!

  3. #343
    Lieutenant Colonel
    Join Date
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    Author of the Thread
    Guys, please help us out!

    Please check all our terrains for possible problems asap and report them either at our Community Bugtracker or via PM to me.
    Look out esp. for trees (partially) inside buildings, terrain visible in buildings and such things so we can finish the terrains anytime soon.

  4. #344
    A question regarding the terrains: I noticed that they don´t seem to have a grass layer that masks distant units like chernarus does. Should it be like that?

  5. #345
    Some time ago I noticed that some trees are glowing with NVG on. Will test it asap and report back.

  6. #346
    CWR² Developer Bushlurker's Avatar
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    Under a bush, somewhere in Scotland...
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    Some time ago I noticed that some trees are glowing with NVG on


    Confirmed....... dammit!

    Seems to be this one "Tall Oak" model only.... what the hell??? How weird is that?

    Well spotted NoRailGunner!

    Consider that fixed! (As soon as I figure out what's causing it in the first place - just in case I actually want to do something like that deliberately sometime)...

    A question regarding the terrains: I noticed that they don´t seem to have a grass layer that masks distant units like chernarus does.
    Yes they do....



    Pretty cheesy picture - sorry.... but you can clearly see at least part of this distant unit obscured by grass when he goes prone at distance....
    Not particularly well obscured, admittedly, but - the grass is only ankle deep down there, so it's working within the constraints of the clutter itself...


    B
    Last edited by Bushlurker; Sep 2 2012 at 16:03.

  7. #347
    Staff Sergeant Horus's Avatar
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    Street lamp bug on Malden GPS Ea:43


    Originally Posted by Maruk
    ....There are already many games that are simply Steam only but Bohemia Interactive so far tried to stay service agnostic as we did not like concept of enforcing our users in any direction....

    Last edited by Maruk; Feb 24 2011 at 15:48.

  8. #348
    Is the Demo 3 the final release, or will there be any other major addons to this? I would love to play entire Cold War Crysis compaign one more time, but I don´t have much time to re-install and re-play this stuff all over again. THanks!

  9. #349
    Demo 3 is not the final release.


    Please use the CWR2 CBT to help us provide a better experience.

  10. #350
    Forgot that on Nogova the water fountains do miss the transparent water texture like they have on Everon. Btw is it possible to make non-enterable building have random dim "window-lights" switched on from 7:00 pm - 11:00 pm? Other things: some of those damaged walls around military bases could use a little more natural concealment eg 1-2 bush or tall grass.

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