Case: Cooler Master HAF 932; Power Supply: Coolermaster Real Power M850; Processor: Core i7 920 (overclocked to 3.66Ghz) 8MB Cache Socket 1366; CPU Cooler: Thermalright Ultra 120;
Graphics Card: BFG GeForce GTX 680 1792MB PCI Express 2.0;
Memory: 6GB Corsair DDR3 1600MHz C9 Triple Channel; Motherboard: Asus P6T Deluxe Socket 1366; Hard Disk Drive: 1TB Samsung Spinpoint F1 32MB Cache SATA 300; Windows Vista 64 bit Home Premium Edition
Will be good if LEA also was to get a filter that showed you items only from selected mods. To not dig through tons of ACE weapons to get to CWR2's ones f.e.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual) || floating camera when rolling and aiming
@Major_Shepard Our configs for demo 3 are on the six browser
Last edited by Max Power; Apr 12 2012 at 14:28.
Please use the CWR2 CBT to help us provide a better experience.
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Does someone had a problem to spawn vehicle like T80 or T72 ?
I use this script but they appear and 1 second later they disapear
(I use the same script to spawn infantry that I don't have problem. I don't use other addon. The game is fully updated).
If someone have other solution his help'd be appreciated.
Thanks for answers.
Try to spawn a vanilla T72 to see if its CWR2 or not. It would be very strange if it was.
\"Det är bara att placera den ena foten framför den andra och upprepa det tills man har kommit fram\"
oooh strange I've got he same problem with vanilla too.
Solution found with createUnit & createVehicle. May be there is a simpliest way to do it ?
Last edited by panda123; Apr 14 2012 at 17:16.
I'm thinking of trying CWR2 when my new graphics card comes in, but knowing this is a demo, I'm curious; how close are you guys to a full release? I believe if the tracker is anything that the next release will be the final version, and I hope that's soon. Of all of the campaigns I played in ArmA1, CWR was the most compelling, even if there were a number of issues I had that soured the experience. There seems to be something special about those campaigns.
You guys would be overkill if you did something like this for every future ArmA release. :P