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Thread: Cold War Rearmed² : Demo³

  1. #301
    Quote Originally Posted by Tonci87 View Post
    I made the comparison Video
    http://www.youtube.com/watch?v=H3y9i...ature=youtu.be

    I guess making the cobra immortal isn´t such a bad idea after all.
    Here are some test videos I submitted a long time ago. It's CWR² being used with the Ace Sound Mod. There are some problems with the locality of the hits from the AH-1's cannon.

    The AH-1 action starts here....

    http://www.youtube.com/watch?feature...Rv9x0U4#t=350s

    and continues on to the next video.

    http://www.youtube.com/watch?v=OvZOebEZ57A

    Note that these were made to demonstrate my progress to Floyd S. Werner Jr., my consultant, and not to demonstrate the capabilities of the final version.


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  2. #302
    First Lieutenant Tonci87's Avatar
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    Quote Originally Posted by Max Power View Post
    Here are some test videos I submitted a long time ago. It's CWR² being used with the Ace Sound Mod. There are some problems with the locality of the hits from the AH-1's cannon.

    The AH-1 action starts here....

    http://www.youtube.com/watch?feature...Rv9x0U4#t=350s

    and continues on to the next video.

    http://www.youtube.com/watch?v=OvZOebEZ57A

    Note that these were made to demonstrate my progress to Floyd S. Werner Jr., my consultant, and not to demonstrate the capabilities of the final version.
    That is intersting, the tanks in your video are not shooting the cobra like they do in my video. Maybe a BI patch has changed their behaviour?

  3. #303
    I´ve fallowed the CWR mod for a while, but not installed or played. Could you guys give me opinion of this, how ready-to-go is it? I would love to play the Cold War Crisis compaing through one more time. Talking about different mods generilly, it seems that none of them will be ready 1.00 ver

  4. #304
    Quote Originally Posted by yannara View Post
    I´ve fallowed the CWR mod for a while, but not installed or played. Could you guys give me opinion of this, how ready-to-go is it? I would love to play the Cold War Crisis compaing through one more time. Talking about different mods generilly, it seems that none of them will be ready 1.00 ver
    The Mod is very much ready to go i would say, its very much worth downloading and installing. Plenty of Single Player and Multiplayer missions to play. But as the Campaign hasnt been released yet. As with regards to mods in general, all mods are made for free by many talented individuals, at the end of the day there is so much some one can do outside of real life, you should be greatful we have so many great mods out there even if they arent at a 1.00 version.

  5. #305
    Quote Originally Posted by yannara View Post
    I´ve fallowed the CWR mod for a while, but not installed or played. Could you guys give me opinion of this, how ready-to-go is it? I would love to play the Cold War Crisis compaing through one more time. Talking about different mods generilly, it seems that none of them will be ready 1.00 ver
    I think in our discussion forum thread we've answered that a couple of times. To make a long story short, lots of stuff is done, and lots of stuff is still going on. I can sympathize with mods never reaching 1.0. It is a long road.

    Quote Originally Posted by R0adki11 View Post
    The Mod is very much ready to go i would say, its very much worth downloading and installing. Plenty of Single Player and Multiplayer missions to play. But as the Campaign hasnt been released yet. As with regards to mods in general, all mods are made for free by many talented individuals, at the end of the day there is so much some one can do outside of real life, you should be greatful we have so many great mods out there even if they arent at a 1.00 version.
    We're also shipping extra units as DLC on the six updater network, so you guys have something to do while we're sorting out our stuff. We've done a couple of vehicles already, I believe.

  6. #306
    SP Missions not checking off as completed.
    I wanted to try and unlock the locked content by completing all missions, however, even though I played the missions and got the 'completed' message, they aren't listed as completed on the SP Menu.

    The missions are.....
    Rescue Pilot - strange feature: doing the pickup off the bridge, the objective completed at around 20m above the ground.
    Cobra Assault - all objectives completed as soon as my pilot arrived at the first waypoint.
    Battlefields - no weirdness on this mission.
    Battlefields SP18 - no weirdness on this mission.

    I have the fully patched and up to date Combined Arms, and the CWR2 I downloaded from the mod's HQ around 2 weeks ago.


    (If, in the unlikely even that anyone needs any further information, please use the PM feature so that I will see it in my email.)

  7. #307
    Private First Class Bosnian's Avatar
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    I'm Late, But Thank You so much W0lle!

  8. #308
    Lieutenant Colonel
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    Second 'DLC' now available on Six-Updater. Please check the readme for details re. the included Mission. Hopefully there are better pilots out there than the ones in our team.

    A big thanks to RKSL / Farles for the nice Cessna model!

    ---------- Post added at 19:13 ---------- Previous post was at 19:11 ----------

    Quote Originally Posted by malau View Post
    SP Missions not checking off as completed.
    I wanted to try and unlock the locked content by completing all missions, however, even though I played the missions and got the 'completed' message, they aren't listed as completed on the SP Menu.
    There are no missions to unlock, however all SP missions must have the checkbox once completed. If not then they must be fixed.
    I was just told that there are actually missions to unlock. Didn't know that but of course in order to unlock them, they must get the green checkbox.
    Last edited by W0lle; Jun 24 2012 at 23:04.

  9. #309
    Master Gunnery Sergeant Variable's Avatar
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    Quote Originally Posted by W0lle View Post
    A big thanks to RKSL / Farles for the nice Cessna model!

    Oh... the memories... I remember an FDF mission, where a team of spetznaz must reach a besieged team on an island by capturing a cessna, flying over the island and parachuting in.
    God... that was a great mission...

  10. #310
    Lieutenant Colonel
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    Yeah I think I seen it somewhere in my huge archive once, but can't recall the name nor the terrain.

    Let me know when you found more details...

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