This is the first release of my new map, it's basically two types of terrain, the outer valley is a large desert-area with some hills and ridges, sporadic vegetation and rocks with a small run-down town consisting of several compounds, as well as a couple of compounds outside the town.
The inner valley is a rugged, rocky terrain with dense vegetation (mostly bushes) and sporadic settlements and ruined compounds and buildings on some ridges and mountains, aswell as a few caves, providing much cover and defensive positions for whoever holds it.
More information, installation instructions, known bugs etc. can be found in the readme, please note that there might still be some issues with the map, especially with SSM Airstrikes not working properly, so be sure to report any bugs and issues. I won't commit to any major changes of the map however, right now I just want to polish it up and fix problems.
Missionpack with 5 versions of Counter Insurgency (by [ASA]ODEN): Link to forum post
CREDITS:
Spoiler:
McNools - The main work, Visitor 3 editing, config editing, some ground-texture changes, design etc. etc.
Bohemia Interactive - For all the models used on the map, most of the original textures, for making this possible by giving us Visitor 3 and the rest of the Tools, thank you!
SgtAce - For the tutorial sample map etc.
Robster - For the snow-textures I used when making my own, and much advice on Visitor 3, configs etc.
Minimalaco
Thromp
Sickboy
Mondkalb
Bushlurker
And many more members of the community - For plenty of config-help, Visitor 3 advice etc. etc. Seriously, without all these helpful people this map wouldn't have been made.
Colonel Stagler - Beta testing, ideas (adding more ruined compounds and buildings to the map for instance) etc.
Blackfox34 - Beta testing
CameronMcDonald - Beta testing
Fox '09 - Beta testing
Lennard - Beta testing
MadDogX - Beta testing
Enad - Beta testing
The rest of the guys of TF86 - Beta Testing
The guys of Task Force Blackjack - Beta testing
..And many more members of the community for support, advice etc. Thank you all!
Edit: By the way, forgot to mention another known 'issue': There are no keypoints for the AI for warfare-mode (I'm not even sure how it works), this is mostly just because I didn't feel the map would be suitable for the warfare mode with buildings etc. Since the the map is so small (doesn't feel that small when you play on it though, but it would probably feel very crammed in warfare mode), and there are mostly just small villages and settlements and no real places to defend apart from ridges etc.