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Thread: ACE for OA 1.13

  1. #331
    Quote Originally Posted by Angus S View Post
    @stk2008 The Six Updater thread is in the editing section
    Ah that would explain a why I could not see it.

    Though I still used the search function and it came up with no main six updater thread LOL

  2. #332
    Colonel Sickboy's Avatar
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    :-)

    You find Six Updater links in my what the hell signature, and on the what the hell Six Updater Homepage, Support section, etc :-) Which also is available in the Homepage tab of the Six Updater program ;-)
    Don't expect the what the hell BI Forums search to find everything what the hell you are looking for! :P
    Last edited by Sickboy; Feb 7 2012 at 10:45.
    A.C.E. Advanced Combat Environment

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  3. #333
    Quote Originally Posted by Sickboy View Post
    :-)

    You find Six Updater links in my what the hell signature, and on the what the hell Six Updater Homepage, Support section, etc :-) Which also is available in the Homepage tab of the Six Updater program ;-)
    Don't expect the what the hell BI Forums search to find everything what the hell you are looking for! :P
    LOL

    Thanks again to ACE team for the great mod I am looking forward to ARMA3 so much.

  4. #334
    Hi guys,

    since 1.13 has been released, I'm missing a clear changelog. Is there a simple way to see what has changed when a hotfix has been released?

  5. #335
    Quote Originally Posted by Odium View Post
    Hi guys,

    since 1.13 has been released, I'm missing a clear changelog. Is there a simple way to see what has changed when a hotfix has been released?
    http://ace.dev-heaven.net/wagn/Changelogs

  6. #336
    Well, that's the old changelog, I cannot find any clues about the latest fixes through the hotfixes.

  7. #337
    Sorry if this isn't the place to ask this, but I'm having a bit of an issue with AI accuracy with ACE installed. I was just running the armory and from about 1100 meters away I was getting hit roughly every 1 of 5 shots the enemy took (AK's). Is this related to ACE or is it something else?

  8. #338
    It's related to 1.60 making AI accuracy dependent on unit skill rather than your precision config in profile.

    Although frankly, I have a real hard time believing you even got guys with AKs to engage at 1100m.
    My Chernarussian Civil War SP missions:
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  9. #339
    Could someone please help me out with customizing infantry unit loadouts. When starting my mission I want my M107 sniper's ammo to be M107 tracer rounds, and I need to arm some OPFOR RPG gunners with OG-7 rounds.
    I wrote -

    this addMagazine "10Rnd. M107 Tracer";

    in the m107 snipers Init Field but it didn't work. I think I have a vague idea of how the script should be, something like this -

    this addWeapon "CLASSNAME"; this addMagazine "CLASSNAME";

    but I don't know the proper CLASSNAMES. Any help would be greatly appreciated.
    Flirt with death enough - and you get kissed.

  10. #340

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