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Terrain grid affecting instruments ?
Hi i made a terrain 40m cell it works nice
i decided i want more detail and reduce cell size to 10 meters in visitor ,terrain loads and plays as expected.
same config only adjust landgrid = 10 ( prev 40) However all the instruments are now static .
Does the xml or something else rely on a rigid cell size ?
Solved , My problem was i did not place correct value in the offset for 10km terrain :0
Last edited by Thromp; Dec 23 2011 at 20:49.
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