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Thread: Take On Java

  1. #11
    Quote Originally Posted by metalcraze View Post
    Wonder how many bugs this will bring.
    Troll?
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  2. #12
    Quote Originally Posted by Sickboy View Post
    Troll?
    He's the official troll of the BIS forums. Check his other posts...
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  3.   Click here to go to the next Developer post in this thread.   #13
    BI Developer DnA's Avatar
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    Wonder how many bugs this will bring.
    As many as you care to write in your Java code But now you'll be able to debug them properly in an IDE (breakpoints, much )
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  4. #14
    Oh my, Oh my! Hurrah I can write missions in Coldfusion!!

    Everyone also learn how to comment please! In my real life job I have to try and work out what a one line Java statement does when some wise guy has squeezed a 10,000 line program into one unmaintainable line of Java shortcode! Or worse a whole program which is just one big regular expression!

    How is this working with sqf/sqs?

    How very exciting!
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  5. #15
    Quote Originally Posted by MadDogX View Post
    Holy fucknuggets!
    This pretty much sums it up.

  6.   Click here to go to the next Developer post in this thread.   #16
    funny is that the Cup full of Java hint in other thread wasn't taken enough seriously

  7. #17
    Quote Originally Posted by Dwarden View Post
    funny is that the Cup full of Java hint in other thread wasn't taken enough seriously
    Looking back at that thread - it is so bloody obvious now! I guess that nobody dared actually hope that you would implement something like this. This is a massive step forward.

    It would be good to see some example scripts when it does arrive so we can get the hang of it within the ToH environment.
    Last edited by Dwarden; Dec 16 2011 at 11:05. Reason: fixing my own typo

  8. #18
    IIRC Java was one of the most targeted software for security exploits even more than Flash. Just curious how you make sure that exploits/hacks/cheats/... don't break the gameplay of ToH/A3? Its nice to use a open game but this opens another can of worms too.

  9. #19
    I'm not even talented in sqf. Now i have to learn Java

    Anyway this is great news. A few days ago i actually thought this was going to be lua.
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  10. #20
    Quote Originally Posted by Dwarden View Post
    funny is that the Cup full of Java hint in other thread wasn't taken enough seriously
    It was too obvious to be taken seriously, and to be honest I thought (and still think) Java is a very unlikely choice for an embedded scripting language.

    Quote Originally Posted by NoRailgunner View Post
    IIRC Java was one of the most targeted software for security exploits even more than Flash. Just curious how you make sure that exploits/hacks/cheats/... don't break the gameplay of ToH/A3? Its nice to use a open game but this opens another can of worms too.
    With great power comes great responsibility. Hopefully the ability of the JVM to interact with resources outside of the game environment (especially the file system) will be very carefully controlled.

    But this is a very good point. Just like malicious Java apps are used for "drive-by attacks" on anyone who stumbles upon the attackers website, similar attacks could be perpetrated by people hosting a specially crafted mission on an MP server. It's not a pleasent thought.
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