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Thread: ARMA 2: OA beta build 87305 (1.60 MP build)

  1.   Click here to go to the next Developer post in this thread.   #1

    ARMA 2: OA beta build 87305 (1.60 MP build)

    http://www.arma2.com/beta-patch.php

    [87274] Improved: Airborne airplanes now rendered in larger distances.
    [87273] Changed: AI airplane always using lights during landing, taxiing and takeoff.
    [87270] Fixed: Lens flares positioned badly when 3D resolution different from 2D resolution.
    + some crashfixes and other fixes

  2. #2
    Second Lieutenant Kremator's Avatar
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    Jun 8 2007
    Location
    Cambridge, UK
    Posts
    4,970
    Superb. Will try this out later on.

  3. #3
    [87274] Improved: Airborne airplanes now rendered in larger distances.

    Only airplanes? copter not included?

  4. #4
    From what I could tell in the brief test I just did, planes are now visible right up to the edge of your view distance. (Previously they disappeared way beforehand.)

    The same does not go for choppers though - their visibility is unchanged.
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  5. #5
    wonder why BIS did it for airplanes alone and not have it done for the helis. well at least this is a good move towards better draw distance for vehicles.

  6. #6
    Modding drawdistance should be rather trivial as it should be dependent on featureSize config property.

    Nice of course that it gets improved in the original game, but if you want better draw distances for all, you're only a mod away :P
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  7. #7
    First Lieutenant Tonci87's Avatar
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    Airplanes is nice, but if you do them, you need to do the Helis too.

  8. #8

  9. #9
    Chief Warrant Officer RobertHammer's Avatar
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    What about add this?
    Code:
    class CfgVehicles
    {
     class All;
     class AllVehicles: All
     {
      featureSize = 1000;
     };
     class Static: All
     {
      featureSize = 1000;
     };
     class Thing: All
     {
      featureSize = 1000;
     };
     class Object: All
     {
      featureSize = 1000;
     };
    };
    And problem solved

    There's one place for One Snake and for One BigBoss !!!

  10. #10
    Quote Originally Posted by RobertHammer View Post
    What about add this?
    Code:
    class CfgVehicles
    {
     class All;
     class AllVehicles: All
     {
      featureSize = 1000;
     };
     class Static: All
     {
      featureSize = 1000;
     };
     class Thing: All
     {
      featureSize = 1000;
     };
     class Object: All
     {
      featureSize = 1000;
     };
    };
    And problem solved
    Spoiler:

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