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Thread: LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2

  1. #211
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    Hi i would like to ask, under the 'preferences' button in 'initialize @LEA with selected profile', the 'goggles' refers to the Binocular item and not the goggles? i've double checked the loadout.sqf with and without it checked, might want to rename it to 'Binocular', to not cause confusion?

    Also, is there a way to give players 'ACE_Map' when ACE is enabled and normal 'ItemMap' when ACE is not enabled? I find that i some missions i dont have a map if i take 'ItemMap' in ACE.

    Thanks and love this addon!!!
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  2. #212
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    Haha I see It's time to kick ass and chew bubble gum

    Quote Originally Posted by DukeNukeM. View Post
    Hi i would like to ask, under the 'preferences' button in 'initialize @LEA with selected profile', the 'goggles' refers to the Binocular item and not the goggles? i've double checked the loadout.sqf with and without it checked, might want to rename it to 'Binocular', to not cause confusion?
    Indeed it references the Binocular. No problem to change name.

    Quote Originally Posted by DukeNukeM. View Post
    Also, is there a way to give players 'ACE_Map' when ACE is enabled and normal 'ItemMap' when ACE is not enabled? I find that i some missions i dont have a map if i take 'ItemMap' in ACE.
    Thanks and love this addon!!!
    ok didn't know that bug from ACE. So yes I will make change to give the ACE Map when ACE selected in Addon Manager.

    ---------- Post added at 01:51 PM ---------- Previous post was at 01:47 PM ----------

    Quote Originally Posted by Lao Fei Mao View Post
    Or you may force all text at smaller Size 8 Segoe UI.
    So I made some change in LEA display so that Default font size is sets to 11 pixels in all buttons, textfields etc. I'll give you soon access to a beta for you to test.
    Last edited by Major_Shepard; May 21 2012 at 14:13.

  3. #213
    Quote Originally Posted by Major_Shepard View Post


    ok didn't know that bug from ACE. So yes I will make change to give the ACE Map when ACE selected in Addon Manager.[COLOR="Silver"]
    Actually it's caused by ACE's Map Module feature which is an optional module you place on the map that removes all ItemMap from the game requiring you manually add the ACE_Map which has some limitations and minor benefits - like not being able to look at the map while moving and being able to share your map with people who do not have one.

    It's off by default.

  4. #214
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    I may feature both ACE_Map and ItemMap into Preferences panel so that one can choose

  5. #215
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    Quote Originally Posted by Major_Shepard View Post
    Haha I see It's time to kick ass and chew bubble gum

    Indeed it references the Binocular. No problem to change name.

    ok didn't know that bug from ACE. So yes I will make change to give the ACE Map when ACE selected in Addon Manager.
    I get those duke quotes alot.
    Thanks, and glad to be of help in improving the addon! Can we maybe have something like ACE specific

    Quote Originally Posted by Kerc Kasha View Post
    Actually it's caused by ACE's Map Module feature which is an optional module you place on the map that removes all ItemMap from the game requiring you manually add the ACE_Map which has some limitations and minor benefits - like not being able to look at the map while moving and being able to share your map with people who do not have one.

    It's off by default.
    So if this 'Map module' feature is in not the mission, if one has 'ACE_Map' and not 'ItemMap', does it work correctly? I haven't tested this out yet, just thought of it.
    Thks.

  6. #216
    Quote Originally Posted by DukeNukeM. View Post
    I get those duke quotes alot.
    Thanks, and glad to be of help in improving the addon! Can we maybe have something like ACE specific



    So if this 'Map module' feature is in not the mission, if one has 'ACE_Map' and not 'ItemMap', does it work correctly? I haven't tested this out yet, just thought of it.
    Thks.
    Not sure I haven't tried it myself either

  7. #217
    Anyone else getting the 'no entry 'bin\config.bin/CfgWeapons."insert pack here"' error when trying to load a loadout that has any kind of ruck in it?
    My specs:
    Windows 7 64-bit Home Premium
    i7 2600k 3.4ghz
    GTX560 ti
    1 gb VRAM
    8gb RAM

    I'm fairly sure I can just play Pac Man and no more with this rig.

  8. #218
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    Quote Originally Posted by SGT M View Post
    Anyone else getting the 'no entry 'bin\config.bin/CfgWeapons."insert pack here"' error when trying to load a loadout that has any kind of ruck in it?
    Please be more precise. A OA ruck is not the same as a ACE ruck. You may get also this error if you try to add a OA Ruck to a ArmA 2 unit or unit addon based on it. This is a game limitation. Be also sure to run LEA 1.3.57

  9. #219
    Quote Originally Posted by Major_Shepard View Post
    Please be more precise. A OA ruck is not the same as a ACE ruck. You may get also this error if you try to add a OA Ruck to a ArmA 2 unit or unit addon based on it. This is a game limitation. Be also sure to run LEA 1.3.57
    My apologies, I have tried several rucks with ACE disable under the addons screen. The rucks that I have tried from memory are: "US_Assault_Pack_EP1", "CZ_Backpack_EP1", "US_Backpack_EP1" and "US_Patrol_Pack_EP1". I have tried loading them to a USMC Squad Leader and USMC Force Recon Team Leader. I'm gonna go ahead and assume now that it is because these are not USMC packs? If not then are there any USMC packs available in LEA (such as the molle assault pack I've seen a few guys wearing ingame)? I am running the latest version of LEA. Also another question if you're willing, I am having an issue where despite following the correct instructions, I cannot seem to be able to toggle a rifle between on back and in hands, the option just never lights up for me when selecting a gun. Is there something I'm doing wrong? I've done it with sniper rifles, M4's and M16's including the one in the example screenshot on the wiki.

  10. #220
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    Quote Originally Posted by SGT M View Post
    My apologies, I have tried several rucks with ACE disable under the addons screen. The rucks that I have tried from memory are: "US_Assault_Pack_EP1", "CZ_Backpack_EP1", "US_Backpack_EP1" and "US_Patrol_Pack_EP1". I have tried loading them to a USMC Squad Leader and USMC Force Recon Team Leader. I'm gonna go ahead and assume now that it is because these are not USMC packs? If not then are there any USMC packs available in LEA (such as the molle assault pack I've seen a few guys wearing ingame)? I am running the latest version of LEA.
    USMC units are from ArmA 2 game not OA game. That's why you can't give OA ruck to this units. This a limitation from ArmA 2, nothing to see with LEA. If you want to give this units a ruck you must use ACE mod and configure LEA to be use with ACE (Help Menu --> Addon Manager).

    There is also no relation between the side of a unit and the ruck you can give to it. In LEA select ALL in Faction Filter so that you will be able to add any ruck to your unit.


    Quote Originally Posted by SGT M View Post
    Also another question if you're willing, I am having an issue where despite following the correct instructions, I cannot seem to be able to toggle a rifle between on back and in hands, the option just never lights up for me when selecting a gun. Is there something I'm doing wrong? I've done it with sniper rifles, M4's and M16's including the one in the example screenshot on the wiki.
    This is a ACE feature as long as Weight computation and Wounds System. You must configure LEA to use ACE and of course have ACE mod installed into your game.

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