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Thread: [CAMP] Carrier Operations - Duala

  1. #201
    Quote Originally Posted by SGT M View Post
    OK so I have the latest (2.1) version of the F/A-18, the latest version of this campaign (1.14) and everything else is up to date, though I don't believe the rest to be relavent to my problem. When trying to load the first mission "Air Superiority" I get this error: "Campaigns\carrieroperations-duala\missions\Mission1.isladuala\mission.sqm/Mission/Groups/Item77/Vehicles/Item0.vehicle: Vehicle class mar_fighter_pilot no longer exists" And I also cannot continue or back out of the error screen despite CO responding according to Task Manager. Anyone have any ideas?
    See this link.

    make sure you are not using a standalone version of the mar_fighter_pilot addon. I think it was called @Mar_Pilot. This is now included in the @Mar_2MAW addon and will cause a conflict if activated. The campaign will only work with the units included in the f18 addon.

    Good luck let us know if that fixes your problem.

    Cheers

  2. #202
    That didn't seem to work either, I even redownloaded EVERYTHING in the required downloads list (even Duala full) and put them all in a dedicated mod folder titled "CO-D". That didn't work either, I'm still getting the exact same error message. I don't know what is going on haha
    My specs:
    Windows 7 64-bit Home Premium
    i7 2600k 3.4ghz
    GTX560 ti
    1 gb VRAM
    8gb RAM

    I'm fairly sure I can just play Pac Man and no more with this rig.

  3. #203
    Sergeant
    Join Date
    Aug 28 2009
    Location
    The Netherlands (Holland)
    Posts
    170
    Saw this and thought it would be pretty cool to implement in a mission for a future update:








  4. #204
    I shall not insult moderators
    Join Date
    Jul 6 2010
    Posts
    120
    I spent some time trying to get this mission to work, looks really cool, but unfortunately I couldn't get it to work. I am new to modding so I am probably doing something wrong. But I downloaded all the required and recommended mods and installed them in to folders. Then I ran an Arma2 Launcher which found all the mods and I ticked them. Then I ran the game. First issue was a message saying "addon mando_portables requires addon caweapons_e_javelin" which I tried searching but I couldn't find much help. I saw people talking about deleting it if you dont own OA but I do own OA (I am running Combined Ops). I can just click past that though, but then another error pops up saying, "error compiling pixel shader psspecularalpha 0" and then when I close that it stops loading the game.

    I did some trial and error and noticed that if I disable "Expansion" from the Arma2 Launcher, the game will actually load and I can select the Duala Campaign, and then the difficulty and the mission, but when I click play, the game just locks up and sits there for ages. I once left it alone and after about half an hour the client crashed.

    Any help would be much appreciated!

  5. #205
    Hmmm. It does sound like an addons problem. Be sure to use @CBA. That caweapons error referes to a vanilla gamefile which makes me wonder if you really are running ARMA2:CO?

    Make sure @CBA is given first priority on loading in Mod order. Don't select "expansion" in the mod selection tab because it already loads when you select ARMA2:CO (expansion is the Operation Arrowhead part I think).

    Edit: Links seem ok.

    You do have the Isla Duala "Full version" including the units right? Just Isla Duala will not be enough. Hope you find the problem.

    Cheers

    Rough Knight
    Last edited by Rough Knight; Jul 6 2012 at 01:11.

  6. #206
    I shall not insult moderators
    Join Date
    Jul 6 2010
    Posts
    120
    Hey Knight thanks a lot, I got it working thanks to your help! Trying to remember everything I did... but here goes.

    1) First off, I was missing some mods. The Carrier Ops mod download page at armaholic.com doesn't mention CBA and maybe one or two others, so first I had to install that. That got rid of some of the errors although the game still didn't load.

    2) I then got a different Launcher because the one I had didn't let me arrange the mods in any order. I now have a new swanky one

    3) I also screwed around with my mod installs because I originally just put everything in their own folders. I'm still not sure how you are supposed to do it (I will have to read up on this and then tidy up my Arma folder), but for now I just left everything there and then duplicated everything by putting anything from the addons folder in my arma2/addons folder, and the same with keys and scripts and whatever else.

    4) It still wasn't working at this point, but then when I was exploring my new Arma2 Launcher, I noticed that one of the options is to run the game as Arma2 and one is to run it as Arma:OA, so I selected that and then the mod worked first time, no errors, and I went on to play it for an hour or so LOVE IT by the way! Can't wait to play some more.

    Thanks for everything.
    Last edited by Pummel; Jul 6 2012 at 04:20.

  7. #207
    No worries mate, I hope you enjoy it.

    I am not sure when Meatball will release the new f/A-18 version, perhaps this weekend I will release a new version of the campaign with some fixes and the extra cutscene shown a few pages up.

    Cheers

  8. #208
    Version 1.15 released

    Changelog v1.15 [18-Jul-12]
    * Added: New cutscene on completion of mission3.
    * Fixed: Yellow launch crew now hold animation state on launch signal.
    * Changed: added static sound to radio coms.
    * CAS support will now inform you which direction relative to the target it is approaching from as well as it's ETA.
    * Changed: Mission8, enemy base populated with equipment for more immersion.
    * Fixed: Mission 12, added satchels to packpacks if player chooses a stealthy approach to phase 1 of the operation.
    * Fixed: All missions, Deck ambience script being initiated twice before player left Nimitz.

    Fixed up a few issues and added some more detail here and there plus a new cutscene.

    Hope you enjoy.

    Thanks

    Rough Knight

  9. #209
    First Sergeant Miller's Avatar
    Join Date
    Jul 8 2007
    Location
    Lower Saxony, Germany
    Posts
    850
    Thanks j_frost

    ArmA2Base.de Mirror updated:

    Carrier Operations - Duala v1.15 by j_frost

    Kind regards
    Miller
    German ArmA 2 News Page
    ArmA2Base.de

  10. #210
    Thanks Miller, I appreciate your hard work

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