Faar... one of the best most unique series ever! that really sucks...
Faar... one of the best most unique series ever! that really sucks...
I remember playing stalker for the first time and being amazed. The whole atmosphere of the game was amazing, the storyline was unique and the features it had were great.
Going to miss this series alot.
i would like to point out that GCS Game World did not just made STALKER but also Cossacks games (great RTS serie)
it's sad indeed to see end of another great indie studio
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Rest in Peace GSC. You've given many hours of enjoyment to me
Sad, sad day.
Oh very sad news - like JC Denton would say "What a shame"![]()
There's one place for One Snake and for One BigBoss !!!
Terrible news arrived at yesterday's night and after all, it seems to be true - the always-ambitious devs of STALKER franchise GSC Game World closed and their last installment in the series, STALKER 2, is in big trouble, probably completely canned.
Here's a detailed report at VG247.com.
One thing I want to present you seperately is leaked STALKER 2 material - "photo-shoped screenshots", artworks, concepts & other fantasy-evocative stuff. LINK
It might look a bit suspicious as there is a lot of apparent reasons of GSC closure but, as it is stated in the article and S.Galenkin's personal blog, devs couldn't find an agreemnt with any publishers around to help them in releasing console versions of STALKER 2. The studio itself, according so Galenkin, isn't capable of such financial investments into marketing and other aspects.
Quite shocking, I must admit. What do you think about this?
(No doubt STALKER 2 was the game I was looking forward to.)
Thanks, Max Power!
Last edited by Inlesco; Dec 10 2011 at 08:57. Reason: Oops!
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Look at it from the bright side. Stalker wasn't tainted by a multiplatform release and all bad things that come with it (very small maps, horrible controls, slow gameplay, some more dumbing down).
The only thing that's bad is that with CoP they were finally getting to how Stalker was promised to be originally and then this.
They shouldn't have tried to go to consoles in the first place.devs couldn't find an agreemnt with any publishers around to help them in releasing console versions of STALKER 2.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual) || floating camera when rolling and aiming
sad news indeed. I have enjoyed both cossacks and stalker series a lot more than other AAA big budget titles. I really hope the guys will get the strength to move on and create a new company not that far in the future.
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oh, it is you again...
you lad, are a special kind of breed...and NOT in the good sense
A company filled with talented artists got sacked (self sacked if that please you better) for reasons related to publishers considering consoles the primary gaming platform, and all you can think of it is this???The only thing that's bad is that with CoP they were finally getting to how Stalker was promised to be originally and then this.
You could at least have the decency to keep it to yourself...
living in a black/white universe of your own then...They shouldn't have tried to go to consoles in the first place.
Last edited by PuFu; Dec 10 2011 at 10:58. Reason: removed tiny brain from the = equation
Spoiler: